Evie Addons by Tag

Unreal Tournament style Translocators for Source!

Details Version: 1.16
Updated: 2007-07-12 06:45:06
Downloads: 1218
Provides chat triggers to display emote icons above player heads. Requires only ES 2.0.0.248+

Details Version: 2
Updated: 2008-08-13 17:07:43
Downloads: 659
Randomly makes players explode when they die. Requires only ES 2.0+

Details Version: 3
Updated: 2007-10-23 03:02:54
Downloads: 1233
A recreation of the de_aztec lightning, only 10x more deadly!

Details Version: v1.1
Updated: 2007-07-12 10:50:31
Downloads: 258
Distributes part of the damage each player takes to surrounding players. Requires only ES 2.0+

Details Version: 3
Updated: 2007-10-23 03:19:23
Downloads: 893
Makes players without a kill in certain number of rounds or deaths explosive. Requires only ES 2.0+

Details Version: 3
Updated: 2007-11-02 17:10:32
Downloads: 193
Led by: Mattie
Collaborators: Venjax
First knife kill each round gets quad damage

Details Version: V0.1
Updated: 2007-07-13 13:25:18
Downloads: 459
by Wonder
Lets certain guns, that you choose, to fire rockets.

Details Posted: 2006-08-16 11:43:03
by 7355608
Entity Examination Tool

Details Version: 2.0
Updated: 2008-01-15 06:42:06
Downloads: 166
by Mattie
Most movable objects become explosive to the touch -- Fun!

Details Version: V0.2
Updated: 2007-07-13 11:46:09
Downloads: 442
Lets admins to locate entities by classname by showing lasers to their locations

Details Version: 1.1a
Updated: 2008-06-13 03:19:39
Downloads: 45
by McFly
New stuff: real flashbang effect for blinding

Details Posted: 2006-08-21 17:50:59
Creates actual spawnpoint entities on any map and stay there until you delete them

Details Version: 1.0.0
Updated: 2007-07-11 22:46:34
Downloads: 177
by Venjax
Blow others up with mines!

Details Version: V2.0
Updated: 2007-07-12 09:33:40
Downloads: 555
Stores all newly created entities into a keygroup

Details Posted: 2006-05-05 01:22:38
by ichthys
Removes entities and can disable objectives.

Details Posted: 2005-12-09 00:52:04
Allows you to make entities trigger the ent_command.cfg file when you +use them

Details Posted: 2006-04-20 00:45:40