This package will make the knife's view model change to zombieclaws serverside when a player is zombified in C0ldfyre's Zombiemod 2.0+
these zombieclaws can be the same skin for each player or a random one.
Requires [b][url=http://addons.eventscripts.com/addons/view/wepmodelchanger]Einlanzers' Modelchanger 0.3+[/b][/url](included in the package). Massive credit goes to Einlanzers for his work on the modelchanger script and the original zombieknife script which i modified into this one.
In this package is 1 zombiehands model made by unknown.
NOTE:
Due to client side prediction (cl_predict 1), the model may occasionally flicker back to the regular knife model, the frequency of this happening depends on server load, playercount etc... cl_predict can be set to 0 to disable this flickering, but this will have a very negative impact on game performance.
Installation
- Unrar the contents of this zip to your gameservers cstrike directory
- configure the script in cfg/zombiemod/zombieclaws.cfg
- Add the following to your autoexec.cfg
[b] es_load modelchanger[/b]
[b] es_load zombieclaws[/b]
- restart your server.
Version Notes For 1.3
Updated on: 2010-02-20 11:04:47 EST by stabby (View Zip Contents)
Update 1.2-1.3
- Included latest modelchanger and modellib
- Recoded some parts.
NOTE:
The scripts and modelchanger included are the same as
in my L4D2 zombieclaws package.
The only difference between these 2 packages
are the included viewmodels and configuration.