| // NewRewards release 4 options |
| // ./addons/eventscripts/newrewards/newrewards.cfg |
| // <!-- m --><a class="postlink" href="http://addons.eventscripts.com/addons/view/newrewards">http://addons.eventscripts.com/addons/view/newrewards</a><!-- m --> |
| |
| // Load this addon with: es_load newrewards |
| |
| |
| // ***** Spawn money options ***** |
| |
| newrewards_spawnmoney_control 1 |
| // 0 = no change, 1 = set player money when players spawn [default 1] |
| |
| |
| // *** Start game option *** |
| |
| newrewards_startmoney 1600 |
| // Amount of money a player will have when he or she starts the game--normal Counter-Strike value 800 [default 1600] |
| |
| |
| // *** Team win options *** |
| |
| newrewards_teamwin_min 1700 |
| // Minimum amount a team will receive after winning a round [default 1700] |
| |
| newrewards_teamwin_eliminateopponents 500 |
| // Amount a team will receive for each round the opposing team was eliminated--count resets after a loss [default 500] |
| |
| newrewards_teamwin_accomplishgoal 700 |
| // Amount a team will receive for each round the goal was accomplished--count resets after a loss [default 700] |
| |
| newrewards_teamwin_preventgoal 400 |
| // Amount a team will receive for each round the goal was prevented--count resets after a loss [default 400] |
| |
| |
| // *** Team loss options *** |
| |
| newrewards_teamloss_min 1200 |
| // Minimum amount a team will receive after losing a round [default 1200] |
| |
| newrewards_teamloss_eliminated 600 |
| // Amount a team will receive for each round they were eliminated--count resets after a win [default 600] |
| |
| newrewards_teamloss_goalnotaccomplished 900 |
| // Amount a team will receive for each round they did not accomplish the goal--count resets after a win [default 900] |
| |
| newrewards_teamloss_failtopreventgoal 700 |
| // Amount a team will receive for each round they failed to prevent the goal from being accomplished--count resets after a win [default 700] |
| |
| |
| |
| // ***** Gameplay money options ***** |
| // NOTE: For the following options, positive values give money and negative values take money. |
| |
| newrewards_gameplaymoney_control 1 |
| // 0 = no change, 1 = set player money for kill, death, and objective events [default 1] |
| |
| |
| // *** Kill options *** |
| |
| newrewards_money_kill_default 300 |
| // Normal kills--normal Counter-Strike value 300 [default 300] |
| |
| newrewards_money_kill_headshot 450 |
| // Headshot kills--normal Counter-Strike value 300 [default 450] |
| |
| newrewards_money_kill_knife 600 |
| // Knife kills--normal Counter-Strike value 300 [default 600] |
| |
| newrewards_money_kill_hegrenade 500 |
| // HE grenade kills--normal Counter-Strike value 300 [default 500] |
| |
| newrewards_money_kill_team -2000 |
| // Team kills--normal Counter-Strike value -3300 [default -2000] |
| |
| |
| // *** Death options *** |
| |
| newrewards_money_death_default 0 |
| // Normal deaths--normal Counter-Strike value 0 [default 0] |
| |
| newrewards_money_death_headshot -100 |
| // Headshot deaths--normal Counter-Strike value 0 [default -100] |
| |
| newrewards_money_death_knife -300 |
| // Knife deaths--normal Counter-Strike value 0 [default -300] |
| |
| newrewards_money_death_hegrenade -200 |
| // HE grenade deaths--normal Counter-Strike value 0 [default -200] |
| |
| newrewards_money_death_team 0 |
| // Team deaths--normal Counter-Strike value 0 [default 0] |
| |
| |
| // *** Objective options *** |
| |
| newrewards_money_hostage_follow 150 |
| // First player to make a hostage follow (per hostage)--normal Counter-Strike value 150 [default 150] |
| |
| newrewards_money_hostage_rescue 500 |
| // Hostage rescue--normal Counter-Strike value 1000 [default 500] |
| |
| newrewards_money_bomb_plant 300 |
| // Bomb plant--normal Counter-Strike value 0 [default 300] |
| |
| newrewards_money_bomb_explode 1200 |
| // Bomb plant that explodes--normal Counter-Strike value 0 [default 1200] |
| |
| newrewards_money_bomb_defuse 500 |
| // Bomb defuse--normal Counter-Strike value 0 [default 500] |
| |
| |
| |
| // ***** Gameplay score options ***** |
| // NOTE: For the following options, positive values add to the player's score and negative values take from the player's score. |
| // Only integer values will be displayed. |
| |
| newrewards_gameplayscore_control 1 |
| // 0 = no change, 1 = set player score for kill, death, and objective events [default 1] |
| |
| |
| // *** Kill options *** |
| |
| newrewards_score_kill_default 1 |
| // Normal kills--normal Counter-Strike value 1 [default 1] |
| |
| newrewards_score_kill_headshot 1.5 |
| // Headshot kills--normal Counter-Strike value 1 [default 1.5] |
| |
| newrewards_score_kill_knife 3 |
| // Knife kills--normal Counter-Strike value 1 [default 3] |
| |
| newrewards_score_kill_hegrenade 2 |
| // HE grenade kills--normal Counter-Strike value 1 [default 2] |
| |
| newrewards_score_kill_team -2 |
| // Team kills--normal Counter-Strike value -1 [default -2] |
| |
| |
| // *** Death options *** |
| |
| newrewards_score_death_default 0 |
| // Normal deaths--normal Counter-Strike value 0 [default 0] |
| |
| newrewards_score_death_headshot -0.5 |
| // Headshot deaths--normal Counter-Strike value 0 [default -0.5] |
| |
| newrewards_score_death_knife -1 |
| // Knife deaths--normal Counter-Strike value 0 [default -1] |
| |
| newrewards_score_death_hegrenade -0.5 |
| // HE grenade deaths--normal Counter-Strike value 0 [default -0.5] |
| |
| newrewards_score_death_team 0 |
| // Team deaths--normal Counter-Strike value 0 [default 0] |
| |
| |
| // *** Objective options *** |
| |
| newrewards_score_hostage_follow 0 |
| // First player to make a hostage follow (per hostage)--normal Counter-Strike value 0 [default 0] |
| |
| newrewards_score_hostage_rescue 0.3 |
| // Hostage rescue--normal Counter-Strike value 0 [default 0.3] |
| |
| newrewards_score_bomb_plant 1 |
| // Bomb plant--normal Counter-Strike value 0 [default 1] |
| |
| newrewards_score_bomb_explode 2 |
| // Bomb plant that explodes--normal Counter-Strike value 3 [default 2] |
| |
| newrewards_score_bomb_defuse 2 |
| // Bomb defuse--normal Counter-Strike value 3 [default 2] |