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Source AntiCamp *Updated 4-28-08* - Version 2.2.8a

posted on 2007-11-19 14:31:58
by Schubaal
25
w00ts
w00t!
Requires: Tags: anti-camp css

Description

Additional Requirements
Mani Admin Plugin 1.2+ -or- ES_Tools .418d+


Tracks players who are alive to check for camping.


Base options:
  • camptime - determines how many seconds before a player is considered to be camping
  • campradius - determines how far a player has to move since the last check to not be considered a camper (in Valve's map units - 64 = 1.2m = 4 ft)
  • loop_timer - (0/1) loop runs every 2 seconds (0) or 1 second (1)
  • exclude_weapons - comma-separated setting for weapons that are okay to camp with (generally things like scout)
  • exclude_send_message - if a player has a weapon in the exclude_weapons list, this determines if it still notifies players that the player is camping, but does not punish them



Punishment timer options:
  • slap
  • cash
  • blind
  • strip
  • beacon
  • message


All punishment timer options are in seconds, and they start at the time specified AFTER the camptime has been reached. Punishment happens every loop cycle (every 1 or 2 seconds, set in loop_timer). Set an option to -1 to disable it.

Version Notes For 2.2.8a (Announce this update)

Updated on: 2008-04-28 20:41:37 EST
  • Fixed: else do... else do... beacon per team color now works properly
  • Fixed: 99.9999% of people probably didn't even notice that I forgot to change the variable name that announces the version of anticamp when you load it (as most people will just load it through autoexec, while I generally test by unload/load)

( Previous Versions )

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