Version History

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Version: 2.2.8a
Updated on:
2008-04-28 20:41:37 by Schubaal
File Name: anticamp-2.2.8a.zip File Size: 78604 bytes (View Zip Contents)
Version Notes:
[list][*][b]Fixed:[/b] else do... else do... beacon per team color now works properly [*][b]Fixed:[/b] 99.9999% of people probably didn't even notice that I forgot to change the variable name that announces the version of anticamp when you load it (as most people will just load it through autoexec, while I generally test by unload/load) [/list]
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Version: 2.2.8
Updated on:
2008-04-27 22:19:52 by Schubaal
File Name: anticamp-2.2.8.zip File Size: 78597 bytes (View Zip Contents)
Version Notes:
[list][*][b]Added:[/b] Separate color for T/CT beacons (EST beacon only) [*][b]Updated:[/b] Changed the public variable to AntiCamp2 to distinguish from Blade's original Anticamp. [/list]
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Version: 2.2.8
Updated on:
2008-04-27 22:16:57 by Schubaal
File Name: anticamp-2.2.8.zip File Size: 78596 bytes (View Zip Contents)
Version Notes:
[list][*][b]Added:[/b] Separate color for T/CT beacons (EST beacon only) [*][b]Updated:[/b] Changed the public variable to AntiCamp2 to distinguish from Blade's original Anticamp. [/list]
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Version: 2.2.7c
Updated on:
2008-02-13 02:10:27 by Schubaal
File Name: anticamp-2.2.7c.zip File Size: 78434 bytes (View Zip Contents)
Version Notes:
[list][*][b]Updated:[/b] new beacon sound [/list]
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Version: 2.2.7b
Updated on:
2008-01-22 19:16:43 by Schubaal
File Name: anticamp-2.2.7b.zip File Size: 12223 bytes (View Zip Contents)
Version Notes:
[list][*][b]Fixed:[/b] if block missing do in event player_spawn [/list]
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Version: 2.2.7a
Updated on:
2008-01-11 16:51:25 by Schubaal
File Name: anticamp-2.2.7a.zip File Size: 12222 bytes (View Zip Contents)
Version Notes:
[list][*][b]Fixed:[/b] Last man option from v2.2.7 wasn't being initialized properly on load (though it worked beyond the round it was loaded in) [/list]
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Version: 2.2.7
Updated on:
2008-01-07 00:26:40 by Schubaal
File Name: anticamp-2.2.7.zip File Size: 12186 bytes (View Zip Contents)
Version Notes:
[list][*][b]Added:[/b] option to set whether or not last person alive on a team is still punished or not for camping (default - still punished) [/list] For those who don't overwrite the cfg, add this section to the end of your anticamp.cfg (you can change the setting's value): [syntax="es"]//************************************************************** // Last Man Standing //******************* // If this is enabled, the last person alive on each team will // not be punished for camping. This is useful if you have // generally active admins who can watch to make sure this // isn't being abused by players who simply camp all round // and hope to reap a late advantage or delay the game. // // Default "0" // anticamp_lastman "0"[/syntax]
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Version: 2.2.6a
Updated on:
2007-12-31 21:57:40 by Schubaal
File Name: anticamp-2.2.6a.zip File Size: 12006 bytes (View Zip Contents)
Version Notes:
[list][*][b]Fixed:[/b] variable names and initialization of beacon type option [/list] IMPORTANT: If you don't want to rewrite your anticamp.cfg file (from v2.2.6): 1. Open anticamp.cfg 2. Find "beacon_type" 3. Replace with "anticamp_beacon_type"
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Version: 2.2.6
Updated on:
2007-12-29 04:35:51 by Schubaal
File Name: anticamp-2.2.6.zip File Size: 12004 bytes (View Zip Contents)
Version Notes:
[list][*][b]Added:[/b] set the color and radius of beacon (non-Mani) [*][b]Added:[/b] choose Mani Admin sparks, ESTools ring beacon, or both effects for visual beacon [/list]
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Version: 2.2.5
Updated on:
2007-12-12 01:11:34 by Schubaal
File Name: anticamp.zip File Size: 11739 bytes (View Zip Contents)
Version Notes:
Prior v2.2.5 had the incorrect file. [list][*][b]Fixed:[/b] potential crash when slap is enabled as a punishment and a dead player who for any reason was still in the anticamp keygroup. [*][b]Fixed:[/b] added a double-check to help ensure that dead players are removed from the anticamp keygroup. [/list]
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Version: 2.2.5
Updated on:
2007-12-12 01:05:02 by Schubaal
File Name: anticamp.zip File Size: 11739 bytes (View Zip Contents)
Version Notes:
[list][*][b]Fixed:[/b] potential crash when slap is enabled as a punishment and a dead player who for any reason was still in the anticamp keygroup. [*][b]Fixed:[/b] added a double-check to help ensure that dead players are removed from the anticamp keygroup. [/list]
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Version: 2.2.4
Updated on:
2007-12-12 00:59:36 by Schubaal
File Name: anticamp.zip File Size: 11717 bytes (View Zip Contents)
Version Notes:
[list][*][b]Fixed:[/b] potential crash when slap is enabled as a punishment and a dead player who for any reason was still in the anticamp keygroup. [/list]
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Version: 2.2.3
Updated on:
2007-12-11 13:03:32 by Schubaal
File Name: anticamp.zip File Size: 11770 bytes (View Zip Contents)
Version Notes:
[list][*][b]Fixed:[/b] added beacon_sound to downloadable list [/list]
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Version: 2.2.2
Updated on:
2007-12-11 09:44:03 by Schubaal
File Name: anticamp.zip File Size: 6449 bytes (View Zip Contents)
Version Notes:
[list][*][b]Added:[/b] configuration moved to [/cfg/anticamp/anticamp.cfg] No more need to fix your settings any time a new version comes out. If anything is added to or removed from the cfg file in the future, I will document it with its release. [*][b]Added:[/b] support for ES_Tools! Mani Admin is no longer required, and an option has been added to the config so you can choose between the two effects if you have Mani Admin installed (uses ma_effect sparks, but est_effect light ring) [/list]
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Version: 2.2.0
Updated on:
2007-12-08 20:21:52 by Schubaal
File Name: anticamp.zip File Size: 5438 bytes (View Zip Contents)
Version Notes:
[list][*]Added: massive stability update; addon no longer creates a complete player list every second [/list]
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Version: 2.1.5
Updated on:
2007-12-08 03:56:23 by Schubaal
File Name: anticamp.zip File Size: 5612 bytes (View Zip Contents)
Version Notes:
[list][*]Fixed: loop timer was working correctly, but setting its value incorrectly [*]Minor: Version information displayed 2.1.1 instead of 2.1.4, now correctly showing 2.1.5 [/list] v2.1.4 notes: [list][*]UPDATE: ESTools is no longer used to create the beacon effect. It has been replaced with the more stable ma_effect 3, which creates sparks. [*]Fixed: setting loop time (1 second or 2 second) was improperly implemented, but is now correctly done [*]Fixed: unnecessary expansions [*]Added: extra catch in block slap that double-checks to make sure that dead players aren't slapped (as it prevents them from moving in free camera mode) [/list]
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Version: 2.1.4
Updated on:
2007-12-08 03:40:02 by Schubaal
File Name: anticamp.zip File Size: 5619 bytes (View Zip Contents)
Version Notes:
[list][*]UPDATE: ESTools is no longer used to create the beacon effect. It has been replaced with the more stable ma_effect 3, which creates sparks. [*]Fixed: setting loop time (1 second or 2 second) was improperly implemented, but is now correctly done [*]Fixed: unnecessary expansions [*]Added: extra catch in block slap that double-checks to make sure that dead players aren't slapped (as it prevents them from moving in free camera mode) [/list]
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Version: 2.1.1
Updated on:
2007-12-07 04:52:00 by Schubaal
File Name: anticamp.zip File Size: 5590 bytes (View Zip Contents)
Version Notes:
2.1.1 is a minor bugfix release. 2.1.0 Notes: [list][*]Added: You now have the option of whether or not to send a message when a player is camping with an excluded weapon. It still will not punish the player, regardless. [*]Added: Ability to have punishments applied every 2 seconds (default, like 2.0.13) or every second (may cause lag, as the check loop is running twice as often) [*]Added: Many variables that used to say they must be set to certain values now have value verification, ensuring that invalid values aren't set. [*]Fixed: Various minor syntax changes (mostly pertaining to "ifx () do {}") [*]Update: Default settings have been adjusted. [/list]
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Version: 2.1.0
Updated on:
2007-12-07 04:35:46 by Schubaal
File Name: anticamp.zip File Size: 5591 bytes (View Zip Contents)
Version Notes:
[list][*]Added: You now have the option of whether or not to send a message when a player is camping with an excluded weapon. It still will not punish the player, regardless. [*]Added: Ability to have punishments applied every 2 seconds (default, like 2.0.13) or every second (may cause lag, as the check loop is running twice as often) [*]Added: Many variables that used to say they must be set to certain values now have value verification, ensuring that invalid values aren't set. [*]Fixed: Various minor syntax changes (mostly pertaining to "ifx () do {}") [*]Update: Default settings have been adjusted. [/list]
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Version: 2.0.13
Updated on:
2007-12-01 12:24:12 by Schubaal
File Name: anticamp.zip.zip File Size: 5361 bytes (View Zip Contents)
Version Notes:
[list][color=yellow][*]Fix: Removed unnecessary code[/color] [color=blue][*]Update: Default configuration changed[/color] [color=blue][*]Update: Updated install notes and configuration explanations[/color] [/list]
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Version: 2.0.10
Updated on:
2007-11-19 23:35:02 by Schubaal
File Name: anticamp.zip File Size: 5010 bytes (View Zip Contents)
Version Notes:
v2.0.9 is an invalid version (it has the v2.0 files) [list]- Fixed: various unnecessary expansions - Fixed: missing bracket in block cash - Fixed: extra parenthesis in block weapon_checks [/list]
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Version: 2.0.9
Updated on:
2007-11-19 22:23:20 by Schubaal
File Name: anticamp.zip File Size: 5008 bytes (View Zip Contents)
Version Notes:
[list] - Fixed: various unnecessary expansions - Fixed: missing bracket in block cash - Fixed: extra parenthesis in block weapon_checks [/list]
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Version: 2.0
Updated on:
2007-11-19 14:31:58 by Schubaal
File Name: anticamp.zip File Size: 5008 bytes (View Zip Contents)
Version Notes:
v2.0 (from Blade's Anticamp v1.4.53) [list] -Added: Users can set a list of weapons that will not cause punishment for camping. -Added: Last player alive on a team will not be punished for camping. [/list]
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