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TimeOut! - Version 1.3

posted on 2008-03-13 00:33:44
by XE_ManUp

Tags: css punishment


[list] [*] For those of you that run a friendly fire server, this is a friendly way of reminding players that they shouldn't shoot their teammates. Do you remember when you were younger and your parents counted to 3? Well, if you do...this is pretty much the same thing. Each time a player shoots a teammate in a round, the "TimeOut Parent" starts counting. Once their warnings reach 3, they are forced to spectate for however many rounds you would like them to! If they try to join a team while they are being punished, it will just kick them back to spectator. This will even work if they disconnect and reconnect within their "timeout" period. Let's teach these kids a lesson! [*] ...a special thanks goes out to my good buddy Nicholas for helping this idea come about! [*] Another thanks goes out to Mattie for helping me debug and fix a few things that were wrong with the script, as well as proving some the "official" timeout sounds. [/list]


[list=1] [*] Unzip. [*] Copy the timeout folder to your ../addons/eventscripts directory. (final location should be cstrike/addons/eventscripts/timeout/es_timeout.txt) [*] Place the following code in your [b]autoexec.cfg[/b]: [list][*][b]es_load timeout[/b][/list] [*] Edit the configuration settings to your liking (onfig file located in "..cstrike/cfg/timeout/timeout.cfg". [*] You may have to restart your server or exec your autoexec.cfg if this update is done while the server is up. [*] Play away. [/list]

Version Notes For 1.3

Updated on: 2008-03-13 00:33:44 EST by XE_ManUp (View Zip Contents)
Updated coding to EventScripts: Python from ESS.

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