Description
http://forums.eventscripts.com/viewtopic.php?f=27&t=40197
Search Tags: rtd, rollthedice, dice, roll, the, super, dice
Version Notes For 0.0.4 RV3
Updated on: 2011-04-06 18:21:39 EST by .:MiB:. (
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[*]superdice/superdice.py
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[*] Added these callable methods: getGameTime, registerAbility, and unregisterAbility.
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[*] getGameTime allows you to receive the game time of the server.
[*] registerAbility(<plus callback>, <minus callback>) allows you register callbacks for when a player presses and lets go of their key binded to +ability, unregisterAbility(<plus callback>, <minus callback>) allows you to unregister the callbacks.
[*] Changed the script to use rollstrings.ini for roll names and descriptions, in affect, the player_roll_success event's roll event variable is now the roll's key instead of name.
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[*]superdice/addons/
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[*] Changed MostRolled to have a config file for its commands.
[*] MostRolled commands are now register silent commands.
[*] Added the AutoRoll addon.
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[*] This addon allows players to automatically roll on spawn.
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[*]superdice/rolls/
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[*] Removed these rolls: bunnyhop
[*] Added these rolls: aimnade, jetpack, plant, poison, respawn, skullnade, slay, strip, wcslevel, and vampire.
[*] Changed these rolls: infammo, tank, and antifall
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[*] Each one requires SPE now for prehooking.
[*] infammo now sets the player's weapon ammo to the weapon's max ammo.
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