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Say Sounds - Version 2.0.3

posted on 2007-05-05 10:09:54
by [NATO]Hunter
12
w00ts
w00t!
Requires: Tags: admin css dods fun hl2dm menu messaging sdk sounds TF2 uses_auth

Description

Say Sounds Addon

This ScriptAddon requires Mattie's Eventscripts v2.0.0.247a or higher!

Description:
This scriptaddon allows players to play predefined sounds by typing commands in their chat.

Features:
* Players are limited to only play a specific number of sounds per rounds.
* Admins can play special sounds and aren't limited.
* Players and Admins can type !soundlist to view their personal allowed sounds.
* Players can type !sounds to deactivate or activate their sounds.

Requirements:
* Mattie Eventscripts (2.0.0.247a +)
* Auth Interface from Mattie EventScripts

Installation:
* Extract the file into your folder and upload the files
* Configurations are stored in the .txt file inside the say_sounds folder
* Add the config to your server.cfg:
// How much days should inactive users be stored, before their settings get deleted? ( default = 30 )
say_sounds_savetime 30
 
// Should the sounds be downloaded with EventScripts?
say_sounds_soundload 1
 
// Default settings for new connecting players
say_sounds_default 1
 
// How much sounds can normal (non-admin) players play each round?
say_sounds_limit 2
 
// Should the admin sounds always play?
say_sounds_force 0
 
// Should the sound trigger be shown?
say_sounds_show 1

* Load an Auth Interface Provider inside autoexec.cfg. For example:
es_load examples/auth/basic_auth
es_set BASIC_AUTH_ADMIN_LIST "STEAM_ID_LAN;STEAM_0:0:571273;STEAM_0:0:7103742;"

* Add this to your autoexec.cfg (after Auth):
es_load say_sounds

* Restart your server

Note:
The default sound setup includes the Mani Admin Plugin sounds.

License:


Have Fun :)

Greets
Hunter

Version Notes For 2.0.3 (Announce this update)

Updated on: 2009-01-03 08:53:31 EST by [NATO]Hunter
Fixed soundcount not resetting on round_start.
( Previous Versions )