Provides protection from damage after spawn. Requires only ES 2.1+
Options:[syntax="es"]// SafeSpawn release 3 options
// ./addons/eventscripts/safespawn/safespawn.cfg
// http://addons.eventscripts.com/addons/view/safespawn
// Load this addon with: es_load safespawn
// ***** Protection options *****
// Number of seconds after spawning players will be invincible (should be greater than or equal to 1)
safespawn_protection_time 6
// 0 = spawn protection starts when the round starts, 1 = spawn protection starts when a player spawns (deathmatch-style), 2 = both round start and player spawn protection
safespawn_protection_perspawn 2
// ***** Fade options *****
// Number of fading steps before players become fully visible, 0 = disabled
safespawn_fade_steps 4
// Alpha value to give players when they become invincible (0, invisible to 255, fully visible)
safespawn_fade_alpha 100
// ***** Announcement options *****
// 1 = announce in the chat area when spawn protection begins, 0 = disabled
safespawn_announce_on_chat 0
// 1 = announce in center text when spawn protection begins, 0 = disabled
safespawn_announce_on_center 0
// 1 = announce in a HUD hint when spawn protection begins, 0 = disabled
safespawn_announce_on_hud 0
// 1 = announce in the chat area when spawn protection ends, 0 = disabled
safespawn_announce_off_chat 0
// 1 = announce in center text when spawn protection ends, 0 = disabled
safespawn_announce_off_center 1
// 1 = announce in a HUD hint when spawn protection ends, 0 = disabled
safespawn_announce_off_hud 0[/syntax]
Please see the forum link below for more translations or if you have a translation to add. Please also post general questions or comments.
Updated on: 2011-09-06 00:30:07 EST by SuperDave (View Zip Contents)
- Complete rewrite
- Added option to make protection start from the beginning of the round rather than per spawn