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Sounds by Stirni - Version 3.0

posted on 2011-08-29 08:56:24
by Stirni



Description

EN: A very effective Say- and RoundEndSound plugin for CS:S / TF Easy to edit. DE: Ein sehr effektives Say- und RoundEndSounds Plugin für CS:S oder TF Sehr einfach einzustellen.

Installation

[LIST] [*] Install the latest EventScripts Version [*] Unzip s_sounds.rar and install s_sounds. KEEP FOLDERSTRUCTURE INTACT [*] If FastDL is available, I also zipped the sounds as .mp3.bz2 files. [*] Open ../orangebox/cstrike/addons/eventscripts/s_sounds/s_sounds.py with your editor and edit the configuration or let it by default [code]##################### #### © by Stirni #### ##################### ########################### # # # START OF CONFIG # # # ########################### # ================================ # >> SaySounds Config # ================================ # >> s_saysounds """ Say Sounds On or Off? 1 = ON | 0 = OFF """ s_saysounds = 1 # >> General information ; s_yourdirectory_saysounds """ If s_saysounsd is ON: """ """ Music directory is ../orangebox/cstrike/sound/s_sounds/saysounds/<your directory>/ """ """ e.g. ../orangebox/cstrike/sound/s_sounds/saysounds/saysounds_by_stirni/ by default """ """ If you want my say sounds, let it by default """ s_yourdirectory_saysounds = "saysounds_by_stirni" """ All SaySounds you put in here: ../orangebox/cstrike/sound/s_sounds/saysounds/<your directory>/ """ """ will automatically be added. There is no need to add them to a list or another file. | Very comfortably """ # >> s_howoften """ How often can you play sounds per round? 1 = Once; 2 = Twice; 3 = Three Times; ... """ s_howoften = 2 # >> s_saysoundlist """ Which commands do you want to, to popup the SaySoundlist? """ """ If you only want one command, delete the second one. If you want more than 2, add one more ;) """ """ Example: 1 command: s_saysoundlist = ("!saysounds") ; 3 Commands: s_saysoundlist = ("!saysounds", "/saysounds", "\saysounds") """ s_saysoundlist = "!saysounds" # >> s_saysoundsettings """ Command to open the saysounds settings handler - its a popup ;) """ """ Same as above. 2 commands now. you can add/remove them """ s_saysoundsettings = "!saysoundsmenu" # >> Caution """ Caution: All folders and soundfiles must exist! """ """ Last word to SaySounds: """ """ I implemented a AntiSpamFilter, that means, you can only play a sound, if no other is played at the same time """ # ================================ # >> RoundEndSounds Config # ================================ # >> s_roundendsounds """ RoundEndSound On or Off? 1 = ON | 2 = OFF """ s_roundendsounds = 1 # >> General information ; s_yourdirectory_roundendsounds """ If s_roundendsounds is ON: """ """ Music directory is ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/ """ """ e.g. ../orangebox/cstrike/sound/s_sounds/roundendsounds/resounds_by_stirni/ by default """ """ If you want my round end sounds, let it by default. """ s_yourdirectory_roundendsounds = "roundendsounds_by_stirni" """ All RoundEndSounds you put in here: ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/ """ """ will automatically be added. There is no need to add them to a list or another file. | Very comfortably """ # >> s_ressettings """ Command to open the round end sounds settings handler - its a popup ;) """ """ 2 commands. you can add/remove them. same as above. """ s_ressettings = "!res" # >> Mode explainations: """ Mode: Some explainations ;) """ # >> Mode 1: """ Mode 1 to be called whenever s_mode = 1 : """ """ All sounds in ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/ """ """ and ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/CT/ """ """ and ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/T/ """ """ will be used to generate 1 random sound to be played at round end """ # >> Mode 2: """ Mode 2 to be called whenever s_mode = 2 : """ """ If winnerteam is CT, the script will generate 1 random sound from """ """ ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/CT/ """ """ to be played at round end """ """ If winnerteam is T, the script will generate 1 random sound from """ """ ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/T/ """ """ to be played at round end """ # >> Mode 3: """ Mode 3 to be called whenever s_mode = 3 : """ """ In this mode, the script will only generate 1 random sound from """ """ ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/ """ """ to be played at round end """ """ ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/CT/ """ """ and ../orangebox/cstrike/sound/s_sounds/roundendsounds/<your directory>/T/ """ """ ARE NOT INCLUDED! """ """ If s_mode = 2 and neither CT nor T wins, the script will generate a random """ """ sound like it is in Mode 3 """ s_mode = 3 """ Give out a message containing the name of the sound file playing? 1 = YES | 0 = NO """ """ e.g. if soundfile is Stirni_-_This_is_my_sound_file.mp3 : """ """ The message would be: """ """ [Sounds by Stirni] You hear: Stirni - This is my sound file """ """ See # >> Advice: for more information """ s_message = 1 # >> Advice: """ Advice: If you add a sound to roundendsounds, and your sound name if for example my_name.mp3, """ """ it will give you as message: [Sounds by Stirni] You hear: my name . So you see, it will replace """ """ _ with a space. """ ######################### # # # END OF CONFIG # # # ######################### # ================================= # >> Do not edit below this line !! # ================================= ##################### #### © by Stirni #### #####################[/code] [*] Load s_sounds via server console: es_load s_sounds or write [code]es_load s_sounds[/code] into your autoexec.cfg and change the map[/list] Remember: You only have to place the sounds in the directories, there is no need to add them in a list or another file.

Version Notes For 3.0

Updated on: 2011-11-06 07:20:26 EST by Stirni (View Zip Contents)
Fixed: saysound bug

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