Addon Details

Watch - Add Favorite


Quick Match ScreenShot

Does this version work for you?
6
w00ts
w00t!2

Quick Match - Version 1.3

posted on 2010-04-14 12:35:31
by TheCheeTaH



Description

Quick Match.. Scripted by: TheCheeTaH Idea by: LPGsk3 - http://forums.eventscripts.com/viewtopic.php?t=37484 First player that connects gets QM-Admin. QM-Admins can do the following: !kick <player>, !map <map-name>, !password <pasword>, !ko3, !lo3, !qmhelp, !qmgive !kick <player> ...This will kick the player.. arguments can be "partial player name", "userid", or #all, or similar. Basically Mani Admin like.. !map <map-name> ...Argument is the name of the map, like "!map de_dust2" !password <pasword> ...This will change the password, if you type "!password none", then password will be turned off.., if you type "!password cow", then password will be cow !ko3 ...This will execute Knife On 3 !lo3 ...This will execute Live On 3 !qmhelp ...This will show information about script. !qmgive ...When you type !qmgive, it will show a list of players. When you select someone, he will become the new QM-Admin. After you've done this, you can't get it back, without making him give it to you, or join the server again when it's empty. You can set a password to set to when server is empty You can set a map to set to when server is empty When admin leaves, a random player becomes the new admin. When the first player joins, then a random password will be generated, the player will be informed about the password. [url=http://forums.eventscripts.com/viewtopic.php?t=37506]- - - - - - - - NOTE - NOTE - NOTE - NOTE - NOTE - NOTE - NOTE - NOTE I ain't uploading more information here, for full-info check this: http://forums.eventscripts.com/viewtopic.php?t=37506 NOTE - NOTE - NOTE - NOTE - NOTE - NOTE - NOTE - NOTE - - - - - - - -[/url]

Installation

extract to cstrike\, and put "es_xload qm" in autoexec.cfg

Version Notes For 1.3

Updated on: 2010-04-27 05:31:50 EST by TheCheeTaH (View Zip Contents)
There were a little bug with WarMod, should be fixed now.

( Previous Versions )