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GunGame Maps AutoLoader - Python - Version 1.5b

posted on 2008-12-16 21:23:59
by xfalcon61



Description

This is a recreation of my ESS script GGMaps. This is a basic autoloader for GunGame based on mapname.

Installation

[b][i][u]To install using EventScripts built-in installation utility (recommended):[/i][/u][/b] [b]Run the following command in either the server console or through RCON:[/b] [syntax="es"]es_install pyggmaps autoload[/syntax] [b]If you do not wish to autoload, remove the autoload from the end. To configure: Open pyggmaps.py using your favorite text editor. Go to the config section (right at the top past the import line) Edit that section ONLY. Save the file, upload (if on a different computer) and reload the script (Suggested way by SuperDave is to NOT use es_reload but rather the following:) [syntax="es"]es_unload pyggmaps es_load pyggmaps[/syntax] If you have any trouble, post on the forum.[/b] [b][u][i]To install using the old-fashioned way:[/i][/u][/b] [b]-Download from the link above -Unzip using your favorite utility -Open the pyggmaps.py (located in addons/eventscripts/pyggmaps/) using your favorite text editor. -Go to the config section (located after the import command) and edit the configuration settings. DO NOT EDIT PAST THE DO NOT EDIT LINE -Upload the file, [i]making sure to keep the directory structure intact[/i] -Add es_load pyggmaps to your autoexec.cfg, and either restart your server or run the same line through RCON or server console.[/b]

Version Notes For 1.5b

Updated on: 2009-01-15 23:55:09 EST by xfalcon61 (View Zip Contents)
Version 1.5 - Adapted a better method for checking mapprefix as suggested in forums

( Previous Versions )