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PonySpawn: a CS:S SpawnPoint Editor - Version 1.0.1b

posted on 2009-03-12 22:11:15
by pony


Tags: css


[size=24][color=red][b]Feedback is needed for this addon -- please let me know how it works for you by leaving a note in the forum. Thanks![/b][/color][/size] Ponyspawn is a quick and easy way to add spawn points to your favorite counterstrike source maps that just don't have enough spawn points. It creates real spawnpoints, and remembers them for later. Ponyspawn lets you run around and add spawnpoint without needing to do any manual coordinate entry. When you activate ponyspawn, you are shown all of the existing spawn points, and can see exactly how each team will spawn. Ponyspawn includes a simple teleportation system to help you line up all your new spawn points, as well as the ability to delete and teleport to any spawn points you've added. ______________________________________________________ OPENING THE MENU Ponyspawn requires a two-step activation process to prevent non-admins from accessing the system. 1st, send the rcon command 'ponyspawn' by typing "rcon ponyspawn" in your console, or by typing "ponyspawn" directly into the server console. 2nd, in general (not team) chat, say 'ponyspawn'. Alternatively, bind the sequence to a key in your client with the command: bind [key] "rcon ponyspawn; say ponyspawn" where [key] is the key you wish to bind this command to. ______________________________________________________ WHAT YOU SEE All spawn points will be marked with counter terrorist models. The BLUE models are CT spawn points. The RED models are T spawn points. SOLID models are MAP spawn points that cannot be edited. TRANSPARENT models are ADDED spawn points that can be deleted. The number of GRENADES above a spawn point (in editing mode) tells you the which button to press to access that spawn point. That is, if there is one nade, press <1>. If there are two nades, press <2>. ______________________________________________________ ADDING A SPAWN POINT Press 1 or 3 from the main menu. A new spawn point appears where you are standing. Players will spawn FACING THE SAME DIRECTION as you are when you create the spawn point. ______________________________________________________ EDITING SPAWNPOINTS Press 5 to enter the editor. Grenades will appear over 7 of the added spawn points. You can press 8 or 9 to jump to the next group of 7. Press the keyboard number equal to the number of nades above a spawn point to select that spawnpoint. You can then delete, teleport to, or set the delta (see below). ______________________________________________________ TELEPORTING A simple teleporter is included to help you space the new spawn points out evenly. You can adjust the "delta" ammount by pressing 7 or 9 from the main menu. It will go up or down by 10 units at a time. Pressing 4, 6, 9, or 2 from the main menu will jump you around in the x and y plane by a distance equal to the current delta. An alternative way to set the delta is from the spawnpoint editing menu. Teleport to a spawn point, and then walk away from it. Then choose option 3, "set delta...". This will set the delta to the distance between you and the spawnpoint you are editing. ______________________________________________________ TIPS -Leave enough space for players to move past each other so you don't trap a player between AFKs. -If you can't tell what color a model is, use your flashlight, or use the edit menu to determine which team the model represents.


______________________________________________________ INSTALL EVENTSCRIPTS ______________________________________________________ INSTALL EVENTSCRIPT TOOLS ______________________________________________________ INSTALL PONYSPAWN Copy es_ponyspawn.txt to the server's 'cstrike\addons\eventscripts\ponyspawn' folder. NOTE: The directory name is important! It must be named ponyspawn! ______________________________________________________ LOAD PONYSPAWN Add the line es_load ponyspawn to your SERVER'S cstrike\cfg\autoexec.cfg ______________________________________________________ GET RCON ACCESS Set your rcon_password by adding the line rcon_password "mypassword" to your SERVER'S cstrike\cfg\server.cfg In your client, set your rcon password by typing rcon_password mypassword. You may wish to add this line to your CLIENT'S 'C:\Program Files\Steam\steamapps\<steam id>\counter-strike source\cstrike\cfg\autoexec.cfg' file. Forward port 27015 to the server if it is firewalled. You may need to set rcon_address to your NAT address if you are running a local server. Do this if you keep getting "rcon connection lost" messages.

Version Notes For 1.0.1b

Updated on: 2009-03-13 04:15:47 EST by pony
-Changed subdirectory for databases to 'cstrike\addons\eventscripts\ponyspawn' in order to prevent a failure to save the database due to the database folder not existing

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