Description
Alters the damage and radius of HE grenades and slays players struck with a flashbang or smoke grenade. Requires only ES 2.0+
Options:[syntax="es"]// NadeSlay release 4 options
// ./addons/eventscripts/nadeslay/nadeslay.cfg
// http://addons.eventscripts.com/addons/view/nadeslay
// Load this addon with: es_load nadeslay
// ***** HE grenade options *****
// NOTE: This script turns on eventscripts_noisy if either nadeslay_hegrenade_damage or nadeslay_hegrenade_radius
// is not a normal Counter-Strike value. More information on eventscripts_noisy can be found at:
// http://www.eventscripts.com/pages/Eventscripts_noisy
nadeslay_hegrenade_damage 250
// Damage inflicted by the HE grenade--default HE grenade damage is 100 [default 250]
nadeslay_hegrenade_radius 500
// Radius of the HE grenade--default HE grenade radius is 350 [default 500]
nadeslay_hegrenade_explodeonimpact 1
// 0 = no change, 1 = HE grenades explode on impact but count as env_explosion kills [default 1]
// ***** Flashbang and smoke grenade options *****
// Credit from slays will go to the play who threw the grenade as a point_hurt kill
nadeslay_flashbang_slay 1
// 0 = no change, 1 = players struck by a flashbang will be killed [default 1]
nadeslay_smokegrenade_slay 1
// 0 = no change, 1 = players struck by a smoke grenade will be killed [default 1][/syntax]
Please see the forum link below if you have questions or comments.