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Landmine - UPDATED! - Version V2.0

posted on 2006-07-20 22:53:43
by Venjax
1
w00ts
w00t!
Requires: Tags: css effects entity gameplay triggers weapons

Description


Updated V2.0 4/28/07!!

Landmine V2.0 Beta by Venjax
Special Thanks to everyone for all of their help!


Landmine allows you to plant mines to blow others up.
------------------------------
Requirements:
------------------------------
  • EventScripts V1.5+
  • Es_tools V.418+
------------------------------Features:
------------------------------
  • Players can bind a key to +mine to plant landmines.
  • Config variable to limit players and teams mines.
  • Progress bar indicates when mines are planted.
  • Players can see team mines. (Beamrings by EST)
  • Beacon color and mine damage are configurable.
  • Damage from mines are credited to the planter.
------------------------------Installation:
------------------------------
  • Download landmine.zip (from below)
  • Unzip it into cstrike/
  • Add: es_load landmine to you autoexec.cfg.
  • Blind key to !mines,
  • Plant Mines! Blow peeps up![/b][/color]

Let me know if you have questions or comments. Enjoy!

es_load hello

Version Notes For V2.0 (Announce this update)

Updated on: 2007-07-12 09:33:40 EST
  • Update: V1.18 Fixed Bug allowing spectators to plant mines before they had spawned/died.
  • Update: V1.20 Fixed a problem with Bots Connecting/Disconnecting out of control.
  • Update: V1.30 Fixed another problems with Bots, Added a new Beacon DURING mine plant process and also added a configurable limit of how many mines per team the admin chooses.
  • Update: V1.31 Removed an es_msg command that was temporary and overlooked. It was a debug for the new mine limit feature. Sorry! :(
  • Update: V1.32 Fixed !minehelp - copy/paste error.
  • Updated V2.0 - Totally rewritten and refactored. Check for more details in this post.
  • [*]Updated V2.001 - Corrected a few bugs in script.

( Previous Versions )