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KnifeGrenade - Version 5

posted on 2007-04-26 05:00:57
by SuperDave
9
w00ts
w00t!
Requires: Tags: addon css fun gameplay grenades knife timer weapons

Description

Allows players to pull the pin on the grenade of an opponent by attacking with a knife. Requires only ES 2.0+

Options:
// KnifeGrenade release 5 options
// ./addons/eventscripts/knifegrenade/knifegrenade.cfg
// http://addons.eventscripts.com/addons/view/knifegrenade
 
// Load this addon with: es_load knifegrenade
 
// To configure language settings for KnifeGrenade please see knifegrenade_languages.ini
 
// This script will turn on eventscripts_noisy. More information on eventscripts_noisy can be found here:
// http://www.eventscripts.com/pages/Eventscripts_noisy
 
// Thanks to 7355608 for this idea! PinPull can be found here:
// http://addons.eventscripts.com/addons/view/12412
 
 
// ***** Pin pull options *****
// If a player is attacked with a knife and has a HE grenade, that grenade will explode in a few seconds.
// Credit for the explosion will go to the player who attacked with the knife as env_explosion damage.
 
knifegrenade_pinpull_givegrenade 1
// 0 = no change, 1 = if the attacker has a HE grenade and the victim doesn't,
// the attacker's grenade will be given to the victim, 2 = always give the victim a grenade [default 1]
 
knifegrenade_pinpull_explodeondeath 1
// 0 = no change, 1 = players with a ticking grenade that die will explode when they die [default 1]
 
 
// ***** Grenade detonation options *****
 
knifegrenade_detonate_delay 4
// Number of seconds after a pin pull a grenade explodes [default 4]
 
knifegrenade_detonate_radius 350
// Radius of explosion when a grenade with its pin pulled explodes--default HE grenade radius is 350 [default 350]
 
knifegrenade_detonate_magnitude 300
// Radius of explosion when a grenade with its pin pulled explodes--default HE grenade magnitude is 100 [default 300]
 
 
// ***** Sound options *****
 
knifegrenade_sound_percentpinpull 85
// Percent of the map that can hear grenade pin pulls--set to 0 to eliminate [default 85]
 
knifegrenade_sound_percenttick 60
// Percent of the map that can hear grenade ticks--set to 0 to eliminate [default 60]
 
knifegrenade_sound_percentdetonate 45
// Percent of the map that can hear grenade explosions--set to 0 to eliminate [default 45]
 
 
// ***** Announcement options *****
 
knifegrenade_announce_victim 0
// 0 = no change, 1 = announce to player when the pin is pulled on his or her grenade [default 0]
 
knifegrenade_announce_attacker 1
// 0 = no change, 1 = announce to player when he or she pulls the pin on another player's grenade [default 1]
 
knifegrenade_announce_all 2
// 0 = no change, 1 = announce to all players when a player has a grenade pin pulled in chat area,
// 2 = announce to all players when a player has a grenade pin pulled on the console [default 2]


Please see the forum link below for more translations or if you have a translation to add. Please also post general questions or comments.

Version Notes For 5 (Announce this update)

Updated on: 2007-10-24 10:03:05 EST
Updated to ES 2.0
( Previous Versions )