Description
[size=18][color=red][b]Ich Checkpoints v3.1 / 3.1 LAN[/b][/color][/size]
requires GodJonez's popup script to use the menu
Popup is now included with eventscripts[/url]
Version 3.1 requires the latest public beta of eventscripts for the hidden say commands.
[url=http://forums.mattie.info/cs/forums/viewtopic.php?t=8322]Link[/url]
[color=red][b]Player Commands:[/b][/color][list][b]!cp[/b] - Opens checkpoint menu system
[b]!save[/b] - Saves a checkpoint at a players current location
[b]!back[/b] - Goes back one checkpoint
[b]!forward|!fwd[/b] - Goes forward one checkpoint
[b]!clear[/b] - Clears a players checkpoints
[b]!ghost[/b] - Makes a player partially invisible and go through other players
[b]!unghost[/b] - Reverts a player back to normal
[color=green][i]Note: Ghost commands are enabled by the cvar cp_enableghostcommands[/i][/color][/list]
[color=red][b]Install:[/b][/color][list][*]To load - es_load ich_checkpoints
[*]To load each time your server starts add the line [b][i]es_load ich_checkpoints[/i]
es_load popup[/b] to your [color=green][b]autoexec.cfg[/b][/color][/list]
[color=red][b]Settings:[/b][/color][syntax="es"]cp_allowmenu 1 //If set to 1-players can use !cp to open the checkpoint menu popup (thx GodJones for the popup script)
cp_allowghostcommands 1 //If set to 1 players can use !ghost and !unghost to enable or disable ghost individually
cp_forceunghost 1 // If set to 1 players will be unghosted when they spawn and the script is unloaded
cp_ghosts 1 //If set to 1 script will make players appear like ghosts and pass through each other
cp_alpha 100 //This is the alpha level of players if cp_ghost is set to 1 (0 = completely invisible, 255 = completely visible)
cp_removeweapons 1 //If set to 1 script will remove weapons from players (players will keep their knife)
cp_sethealth 99999 //Set players health to this. '0' -disables
cp_limit 20 // number of server_var(cp_keygroup) players can have
cp_savecheckpoints 1
// 1-Save checkpoints for each map. Checkpoints are not deleted when players leave the game
// 0-Dont save and delete players checkpoints whenever they leave and join the server
//////////////////
//Map Settings//
//////////////////
//map types to enable cp_checkpoint mod
es_keycreate cp_maptypes kz
es_keycreate cp_maptypes de
//example: es_keycreate cp_maptypes surf
//maps to force on
es_keycreate cp_force_on blizzard2
es_keycreate cp_force_on scoutzknivez
//example: es_keycreate cp_force_on de_lahlah
//maps to force off
es_keycreate cp_force_off surf_egypt
//example: es_keycreate cp_force_off surf_dontcheckpoint[/syntax]