| cp_allowmenu 1 //If set to 1-players can use !cp to open the checkpoint menu popup (thx GodJones for the popup script) |
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| cp_allowghostcommands 1 //If set to 1 players can use !ghost and !unghost to enable or disable ghost individually |
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| cp_forceunghost 1 // If set to 1 players will be unghosted when they spawn and the script is unloaded |
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| cp_ghosts 1 //If set to 1 script will make players appear like ghosts and pass through each other |
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| cp_alpha 100 //This is the alpha level of players if cp_ghost is set to 1 (0 = completely invisible, 255 = completely visible) |
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| cp_removeweapons 1 //If set to 1 script will remove weapons from players (players will keep their knife) |
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| cp_sethealth 99999 //Set players health to this. '0' -disables |
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| cp_limit 20 // number of server_var(cp_keygroup) players can have |
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| cp_savecheckpoints 1 |
| // 1-Save checkpoints for each map. Checkpoints are not deleted when players leave the game |
| // 0-Dont save and delete players checkpoints whenever they leave and join the server |
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| ////////////////// |
| //Map Settings// |
| ////////////////// |
| //map types to enable cp_checkpoint mod |
| es_keycreate cp_maptypes kz |
| es_keycreate cp_maptypes de |
| //example: es_keycreate cp_maptypes surf |
| |
| //maps to force on |
| es_keycreate cp_force_on blizzard2 |
| es_keycreate cp_force_on scoutzknivez |
| //example: es_keycreate cp_force_on de_lahlah |
| |
| //maps to force off |
| es_keycreate cp_force_off surf_egypt |
| //example: es_keycreate cp_force_off surf_dontcheckpoint |