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HealMates - Version 7

posted on 2007-05-10 06:25:16
by SuperDave



Description

Allows players to heal surrounding teammates. Compatible with bots! Requires only ES 2.0.0.248+ Options:[syntax="es"]// HealMates release 6 options // ./addons/eventscripts/healmates/healmates.cfg // http://addons.eventscripts.com/addons/view/healmates // Load this addon with: es_load healmates // To configure language settings for HealMates please see healmates_languages.ini // ***** Ability purchasing options ***** // Cost of the ability to heal teammates--set to 0 for players to automatically receive the healing ability healmates_ability_cost 2000 // 0 = players can buy the ability to heal teammates anywhere, 1 = players must be in a buy zone to purchase the ability to heal teammates healmates_ability_buyzone 1 // Command players must say to purchase the ability to heal teammates healmates_ability_trigger "!buyheal" // 0 = players keep the ability to heal players when killed, 1 = players lose the ability to heal players when killed healmates_ability_loseondeath 1 // ***** General healing options ***** // Cost of healing another player one health point--set to 0 for no cost healmates_heal_cost 10 // Maximum amount of health a player can gain from being healed healmates_heal_maxgain 30 // Maximum amount of health a player can be healed to healmates_heal_maxendhealth 85 // Maximum distance a player can be from a healing player to be healed healmates_heal_distance 150 // Percent of the health possible to gain from healing a player at the maximum distance will gain--set to 100 for players at the maximum healing distance to be healed the maximum amount healmates_heal_distance_percent 65 // Percent of the map that can hear when a player heals teammates--set to 0 for no sound healmates_heal_sound 35 // 0 = no change, 1 = when CheapBleed is enabled, healing a teammate also stops bleeding healmates_heal_cheapbleed 1 // CheapBleed can be found here: http://addons.eventscripts.com/addons/view/cheapbleed // ***** Healing trigger options ***** // Command players must say to heal teammates healmates_heal_trigger "!heal" // Number of seconds required between heal attempts healmates_heal_trigger_attemptdelay 4 // ***** Automatic healing options ***** // 0 = players must trigger healing of teammates, 1 = healing of teammates is handled automatically healmates_heal_autoheal 0 // Number of seconds between forcing players with the healing ability to heal surrounding teammates--set to 0 to eliminate healmates_heal_autoheal_delay 6 // Minimum amount of money player will have after automatically healing healmates_heal_autoheal_ecolimit 6000 // Once players reach the minimum amount of money they will control their healing until they once again reach the minimum amount. // ***** Bot options ***** // 0 = bots will neither buy the healing ability nor heal teammates randomly, 1 = bots will buy the healing ability and heal teammates randomly healmates_bot 1 // Percent chance that a bot with enough money will buy the ability to heal teammates healmates_bot_buychance 70 // Amount of money a bot must have to attempt buying the healing ability healmates_bot_ecolimit_buy 8000 // Amount of money bots will refrain from spending on healing teammates healmates_bot_ecolimit_heal 4000 // Minimum number of seconds from healing teammates until a bot randomly heals teammates again healmates_bot_delay_min 4 // Maximum number of seconds from healing teammates until a bot randomly heals teammates again healmates_bot_delay_max 25 // ***** Announce options ***** // 0 = no change, 1 = announce command to purchase the healing ability each spawn healmates_announce_ability_command 1 // 0 = no change, 1 = announce feedback from purchasing the healing ability in chat area healmates_announce_ability_chat 0 // 0 = no change, 1 = announce feedback from purchasing the healing ability in center text healmates_announce_ability_center 1 // 0 = no change, 1 = announce feedback from purchasing the healing ability in a HUD message healmates_announce_ability_hud 1 // 0 = no change, 1 = announce command to heal teammates only when a player acquires the healing ability, 2 = announce command to heal teammates each spawn healmates_announce_heal_command 2 // 0 = no change, 1 = announce feedback from healing teammates in chat area healmates_announce_heal_chat 0 // 0 = no change, 1 = announce feedback from healing teammates in center text healmates_announce_heal_center 1 // 0 = no change, 1 = announce feedback from healing teammates in a HUD message healmates_announce_heal_hud 1 // 0 = no change, 1 = announce to players each player they heal on the console, 2 = announce to players each player they heal in chat area healmates_announce_heal_individual 2 // 0 = no change, 1 = announce to players when they were healed by another player on the console, 2 = announce to players when they were healed by another player in chat area healmates_announce_healed_chat 2 // 0 = no change, 1 = announce to players when they were healed by another player in center text healmates_announce_healed_center 0 // 0 = no change, 1 = announce to players when they were healed by another player in a HUD message healmates_announce_healed_hud 1 // 0 = no change, 1 = announce to teammates when a player is healed by another player on the console, 2 = announce to teammates when a player is healed by another player in chat area healmates_announce_heal_sameteam 1 // 0 = no change, 1 = announce to members of the opposing team when a player is healed by another player on the console, 2 = announce to members of the opposing team when a player is healed by another player in chat area healmates_announce_heal_opposingteam 0 // ***** Heal sound options ***** // Use the following server command to add heal sounds: // healmates_addsound -"sound relative to ./sound/"- // Sounds are marked for download automatically. // Place your healmates_addsound commands below: // Uncomment the following default options if you wish to use them: // healmates_addsound "vo/npc/male01/health01.wav" // healmates_addsound "vo/npc/male01/health02.wav" // healmates_addsound "vo/npc/male01/health03.wav" // healmates_addsound "vo/npc/male01/health04.wav" // healmates_addsound "vo/npc/male01/health05.wav" // Heal sounds can be removed with the following server command: // healmates_removesound -"sound relative to ./sound/"- // Due to the fact heal sounds can be added and removed above, this command will not be used by most users // ***** Event documentation ***** // The following events will fire when HealMates is loaded: // player_buyheal // event_var(userid) - Player who bought the ability to heal teammates // player_healed // event_var(userid) - Player who was healed // event_var(attacker) - Player who performed the healing // event_var(amount) - Amount of health the healed player received // These events also provide event_var(es_steamid), event_var(es_username), and all the other event_vars that accompany // event_var(userid). More information can be found here: http://www.eventscripts.com/pages/Extended_event_variables[/syntax] Please see the forum link below for more translations or if you have a translation to add. Please also post general questions or comments.

Installation

Install with:[syntax="es"]es_install healmates[/syntax]Load once for [b]healmates.cfg[/b] to appear:[syntax="es"]es_load healmates[/syntax]Configure your options in [b]healmates.cfg[/b] and then reload the addon.

Version Notes For 7

Updated on: 2008-09-14 20:37:38 EST by SuperDave (View Zip Contents)
- Updated to use cfglib - Fixed some minor bugs

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