Description
Scales health based on players gungame level compared the server average level.
If the average level is 15 and a player is on level 20, that player will spawn with 75 health. If a player is on level 13, that player will spawn with 110 health. The amount of health taken or gained can be adjusted via a multiplier.
The is a port for gungame base on the kills/deaths version of Even The Odds by me. The original idea came from Matties Fairgame scriptpack.
[size=18][b]Requirements:[/b][/size]
Eventscripts 1.5beta or higher
ES_Tools
GunGame4
[size=18][b]Installation:[/b][/size]
Extract the attached zip file into your cstrike folder.
Add 'es_xload/es_xunload gungame4/addons/custom/gg_even_the_odds' to your 'cstrike\addons\eventscripts\gungame4\addons\custom' folder.
eg.
[syntax="es"]// GunGame Custom Addons Loader
// Load and unload all of your custom addons from this file.
//
block load
{
// Load your custom addons here.
// Single bullet awps EXAMPLE script
//es_xload gungame4/addons/custom/gg_awp_bullet
// Gives players the option to buy levels
//es_xload gungame4/addons/custom/gg_buy_level
// Auto reload when players get a kill
//es_xload gungame4/addons/custom/gg_reload
es_xload gungame4/addons/custom/gg_even_the_odds
}
block unload
{
// Unload your custom addons here.
// Single bullet awps EXAMPLE script
// es_xunload gungame4/addons/custom/gg_awp_bullet
// Gives players the option to buy levels
//es_xunload gungame4/addons/custom/gg_buy_level
// Auto reload when players get a kill
//es_xunload gungame4/addons/custom/gg_reload
es_xunload gungame4/addons/custom/gg_even_the_odds[/syntax]
[size=18][b]Adjustable settings:[/b][/size]
[syntax="es"] // Base player health (default is 100)
eto_health 100
// Muliply health by difference in level. (default is 5)
eto_multiplier 5
// Minimum health a player can spawn with, reguardless of level difference.
eto_minhealth 50
// Maximum health a player can spawn with, reguardless of level difference.
eto_maxhealth 150
// Spawn protection time. If you are using gungame DM then you don't need to set this.
// If you are using a 3rd party respawn script set spawn protection here.
eto_sp_protect 3[/syntax]