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FunScripts - Version 1.2

posted on 2007-08-22 10:02:26
by hellsgamers


Tags: css

Description

First EventScript Addon. Its pretty basic, plays some sounds when objective events happen and some fun text [code]// Script By Razgriz // All it does is play sounds // Say Things // When Events Happen blockload { es_xmsg #multi #green [CS:S Fun Script] CS:S Fun Scripts Loaded! } blockunload { es_xmsg #multi #green [CS:S Fun Script] CS:S Fun Scripts Unloaded. } event round_start { // Start Off With A Message es_xmsg #multi #green Welcome to the best server ever. Our server IP is server_var(ip) } event player_disconnect { es_centermsg event_var(es_username) ran away from the battle! } event player_death { es_tell event_var(userid) You were killed by event_var(es_attackername) who has event_var(es_attackerhealth) health left! } event player_activate { es_tell event_var(es_username) Player event_var(es_username) is ready for battle! } event bomb_exploded { es_emitsound player event_var(es_username) "fun/nmab_who_fooledagain.wav" 4 0.9 } event bomb_dropped { es_emitsound player event_var(es_username) "fun/nmab_priceisright.wav" 4 0.9 } event bomb_defused { es_emitsound player event_var(es_username) "bot/bombs_on_the_ground.wav" 4 0.9 } event hostage_rescued_all { es_emitsound player event_var(userid) "fun/nmab_who_fooledagain.wav" 4 0.9 } event hostage_killed { es_emitsound player event_var(userid) "fun/nmab_priceisright.wav" 4 0.9 } event round_end { // Target bombed if (event_var(reason) equalto "1") then es ma_takecash #ct 1000 // Bomb defused if (event_var(reason) equalto "7") then ma_takecash #t 1000 // Hostages rescued if (event_var(reason) equalto "11") then ma_takecash #t 1000 // Bomb target saved (time ran out on a DE map) if (event_var(reason) equalto "12") then ma_takecash #t 1000 // Hostages not rescued (time ran out on a CS map) if (event_var(reason) equalto "13") then ma_takecash #ct 1000 } [/code] I replaced the .zip but it wont work.

Version Notes For 1.2

Updated on: 2007-08-25 13:55:11 EST by hellsgamers (View Zip Contents)
Added some event player_Death, activate and some fun text

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