This is a modified version of Wonder's RocketGuns v2.0 found here:
http://addons.eventscripts.com/addons/view/7386
The difference between mine and Wonder's is that for mine players can choose whether they want their bullets to explode. I did this with kevalues. The keygroup list deletes itself from the server when the plugin is unloaded, and players are removed from it as they exit the server so it won't kill your memory.
Usage:
Bind a key to wax_on to enable exploding shells.
Bind a key to wax_off to disable them.
If you want the binds to be secret, simply change them on lines 29 and 30 of the plugin.
I'm a newb to this site so I don't know if I'm breaking rules by posting this edit of Wonder's script so if I am, I'm sorry, but I'm giving all credit to him for this so plz don't kill me. :[ I need to post this because another script of mine depends on this one.
Installation
Vanilla install...
- es_expl_shells.txt goes to eventscripts/expl_shells
- es_load expl_shells in cstrike/cfg/autoexec.cfg to load it
Version Notes For 2.0
Updated on: 2009-03-01 00:16:09 EST by NatalyaAF
Original Release