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ESP Errorlog - Debugging Tool - Version 1.0

posted on 2008-02-03 23:12:44
by Jeff91


This is a simple debugging tool I use to track errors my testers find in my code while I do not have time to camp the console. It saves any errors ESP Mods Put out to an errors.log file in it's addons directory. Example of a Logged Error in the errors.log file: [code]02/03/08 15:57:12 Traceback (most recent call last): File "C:\Games\edgeline\GameServers\TC03705088050623471585387\cstrike\addons\eventscripts\", line 266, in callBlock self.Blocks[blockname]() File "C:\Games\edgeline\GameServers\TC03705088050623471585387\cstrike\addons\eventscripts\dnds\", line 267, in cmdrun caster.spellTeleport() File "C:\Games\edgeline\GameServers\TC03705088050623471585387\cstrike\addons\eventscripts\dnds\", line 789, in spellTeleport if self.key['tele location'][0]: IndexError: tuple index out of range[/code] I found this helpful so I figured I would share. ~J3ff

Version Notes For 1.0

Updated on: 2008-02-03 23:12:44 EST by Jeff91
Posted Copy. - Works Well. ~J3ff

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