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- Extract contents of *.zip file into your cstrike directory.
- Add es_load dominating to your autoexec.cfg.
- Have fun! :):)
Customisation
Below is an extract from the latest dominating script which shows the current variables that can be customised:
Notes
* For people upgrading from a previous version, you will notice some changes to the configuration. These changes should not really affect you greatly.
* You do not have to [un]comment lines in the code anymore. This is controlled with the dom_use_sounds variable.
* For people with one of the versions of the dominating script with the TF2 sounds, you can use this script with those sounds without needing to edit the custom sound variables. You will however need to switch on sounds with the dom_use_sounds variable.
v2.2.0
- Added option to emit sound rather than have them play globally or locally.
- !domhelp will return a popup describing the various commands on offer.
- Details about each domination stage can be called up by saying !domlevels.
- Centre-text messages can now either be global or local.
( Previous Versions )
Description
Dominated for CS:S v2.2.0
Information
This mod brings in the 'dominating' system from TF2 and gives it a little extra twist! Instead of just dominating someone (after 3 kills in a row), you can:
Obliterate someone after 6 kills in a row...
Totally pwn someone after 10 kills in a row...
Make someone useless after 20 kills in a row...
In fact, you can customise these to your liking, adding as many stages of domination as you want!
And it doesn't stop there! You can also add your own sounds to use on the 'nemesis' and 'revenge' events, as well as a set of 'taunt' sounds!
And there's yet more things you can customise! The possibilities are nearly endless :D :D!!
Information
This mod brings in the 'dominating' system from TF2 and gives it a little extra twist! Instead of just dominating someone (after 3 kills in a row), you can:
Obliterate someone after 6 kills in a row...
Totally pwn someone after 10 kills in a row...
Make someone useless after 20 kills in a row...
In fact, you can customise these to your liking, adding as many stages of domination as you want!
And it doesn't stop there! You can also add your own sounds to use on the 'nemesis' and 'revenge' events, as well as a set of 'taunt' sounds!
And there's yet more things you can customise! The possibilities are nearly endless :D :D!!
Installation
Installation- Extract contents of *.zip file into your cstrike directory.
- Add es_load dominating to your autoexec.cfg.
- Have fun! :):)
Customisation
Below is an extract from the latest dominating script which shows the current variables that can be customised:
####--Dominating Level Control--#### |
Notes
* For people upgrading from a previous version, you will notice some changes to the configuration. These changes should not really affect you greatly.
* You do not have to [un]comment lines in the code anymore. This is controlled with the dom_use_sounds variable.
* For people with one of the versions of the dominating script with the TF2 sounds, you can use this script with those sounds without needing to edit the custom sound variables. You will however need to switch on sounds with the dom_use_sounds variable.
Version Notes For v2.2.0 (Announce this update)
Updated on: 2008-10-04 15:47:54 EST by ashbash1987v2.2.0
- Added option to emit sound rather than have them play globally or locally.
- !domhelp will return a popup describing the various commands on offer.
- Details about each domination stage can be called up by saying !domlevels.
- Centre-text messages can now either be global or local.
( Previous Versions )
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