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CheapDeathmatch - Version 7

posted on 2007-03-28 18:46:17
by SuperDave



Description

Creates fast, deathmatch-style gameplay with only ES 2.0.0.248+. Spawn points are created automaticially so CheapDeathmatch is compatible with most maps without setup.

Options:
ES:
    // CheapDeathmatch release 7 options
    // ./addons/eventscripts/cheapdeathmatch/cheapdeathmatch.cfg
    // <!-- m --><a class="postlink" href="http://addons.eventscripts.com/addons/view/cheapdeathmatch">http://addons.eventscripts.com/addons/v ... deathmatch</a><!-- m -->
     
    // Load this addon with: es_load cheapdeathmatch
     
     
    // To configure language settings for CheapDeathmatch please see cheapdeathmatch_languages.ini
     
     
    // ***** General options *****
     
    // Health players receive each spawn
       cheapdeathmatch_health 100
     
    // Number of lives players receive at the start of each round--set to 0 for infinite lives
       cheapdeathmatch_lives 2
     
    // 0 = players do not receive an extra life for kills, 1 = players receive an extra life for every opponent killed
       cheapdeathmatch_lives_steal 1
     
    // Amount of cash players receive for killing an opponent
       cheapdeathmatch_kill_cash 150
     
     
    // ***** Respawn options *****
     
    // Maximum number of attempts to respawn players
       cheapdeathmatch_respawn_attempts 50
    // If no spawn point is found players will respawn at the place of death.
     
    // Distance a spawn point must be from opponents for a player to spawn on it
       cheapdeathmatch_respawn_distance 600
     
    // Debug level of error message displayed when no spawn point is found for a player
       cheapdeathmatch_respawn_debug 0
    // Respawn error messages will only be visible if eventscripts_debug is greater than or equal to cheapdeathmatch_respawn_debug.
    // You can find more information on eventscripts_debug here: <!-- m --><a class="postlink" href="http://www.eventscripts.com/pages/Eventscripts_debug">http://www.eventscripts.com/pages/Eventscripts_debug</a><!-- m -->
     
    // Number of seconds between creating spawn points at living player locations--set to 0 to use predefined map spawn points only
       cheapdeathmatch_respawn_create_step 10
    // NOTE: This value _must_ be 0 if the map changes in layout each round (such as cs_havana).
     
     
    // ***** Spawn protection options *****
    // This addon should be compatible with most deathmatch-compatible spawn protection addons if third-party spawn protection is desired.
     
    // Number of seconds after spawning players will be invincible
       cheapdeathmatch_protection_duration 6
     
    // Alpha (visibility) of players at spawn--255 is fully visible
       cheapdeathmatch_protection_alpha_start 75
     
    // Number of steps to fade invincible players to full visibility--set to 1 for no fade
       cheapdeathmatch_protection_alpha_steps 3
     
     
    // ***** Anouncement options *****
     
    // Say command to display personal lives, kills, deaths information--set to "none" to remove
       cheapdeathmatch_announce_lkd_trigger "!dmlkd"
     
    // 0 = no change, 1 = announce command to trigger deathmatch lives, kills, deaths information on the console each round, 2 = announce command to trigger deathmatch lives, kills, deaths information in chat area each round
       cheapdeathmatch_announce_lkd_trigger_roundstart 2
     
    // 0 = no change, 1 = announce lives, kills, and deaths to players on the console each spawn, 2 = announce lives, kills, and deaths to players in chat area each spawn
       cheapdeathmatch_announce_lkd_chat 0
     
    // 0 = no change, 1 = announce lives, kills, and deaths to players in center text each spawn
       cheapdeathmatch_announce_lkd_center 1
     
    // 0 = no change, 1 = announce lives, kills, and deaths to players in a HUD message each spawn
       cheapdeathmatch_announce_lkd_hud 1
     
     
    // Say command to display deathmatch statistics--set to "none" to remove
       cheapdeathmatch_announce_stats_trigger "!dmstats"
     
    // 0 = no change, 1 = announce command to trigger deathmatch statistics on the console each round, 2 = announce command to trigger deathmatch statistics in chat area each round
       cheapdeathmatch_announce_stats_trigger_roundstart 2
     
    // 0 = no change, 1 = announce command to trigger deathmatch statistics on the console to players who lose their last life, 2 = announce command to trigger deathmatch statistics in chat area to players who lose their last life
       cheapdeathmatch_announce_stats_trigger_rounddeath 2
     
    // 0 = announce deathmatch statistics on the console, 1 = announce deathmatch statistics in a menu, 2 = announce deathmatch statistics on the console and in a menu
       cheapdeathmatch_announce_stats 2
     
    // Number of seconds to display menu of deathmatch statistics--set to 0 for no time limit
       cheapdeathmatch_announce_stats_menu 15
     
     
    // ***** Command documentation *****
     
    // The following server command can be used to respawn _LIVING_ players:
     
    // cheapdeathmatch_respawn -userid/name/"Steam ID"- [attacker userid/name/"Steam ID"] [weapon] [headshot]
    //    attacker - the attacker to credit for the death of the respawning player
    //       - If omitted, attacker defaults to 0
    //    weapon - the weapon used to kill the respawning player
    //       - If omitted, weapon defaults to "world"
    //    headshot - 0 = player was not killed with a headshot, 1 = player was killed with a headshot
    //       - If omitted, headshot defaults to 0
     
     
    // In addition to the server command CheapDeathmatch offers a Python command. In order to utilize the Python command CheapDeathmatch must be loaded
    // before your addon and your addon must contain the import line:
     
    // from cheapdeathmatch import cheapdeathmatch
     
    // You may then use the following command:
     
    // cheapdeathmatch.respawn(int_userid, int_attacker=0, str_weapon='world', int_headshot=0)
    // - Respawns a living player
    //    int_userid - integer containing the userid of the player to respawn
    //    int_attacker - integer containing the userid of the player to credit for the death of the respawning player
    //    str_weapon - string containing the weapon used to kill the respawning player
    //    int_headshot - 0 = player was not killed with a headshot, 1 = player was killed with a headshot
     


Please see the forum link below for more translations or if you have a translation to add. Please also post general questions or comments.

Installation

Install with:
ES:
    es_install cheapdeathmatch
Load once for cheapdeathmatch.cfg to appear:
ES:
    es_load cheapdeathmatch
Configure your options in cheapdeathmatch.cfg and then reload the addon.

Version Notes For 7

Updated on: 2008-08-13 16:39:21 EST by SuperDave (View Zip Contents)
- Updated to ES 2.0

( Previous Versions )