Emits white light from weapons of your choice. [b]Requires only EventScripts v1.5+[/b]
[b]This script affects gameplay in the following ways:[/b]
[b]*[/b]All weapons listed as "beacon weapons" will emit white light when owned by a player (default "awp;g3sg1;sg550;deagle").
[b]*[/b]Every few seconds (default 3), CheapBeacon will check to make sure each beaconed weapon is still owned by the same player. If it is not, the beacon is turned off.
[b]*[/b]Hostages can also emit a beacon if you with (default on).
[i]See the options below for further details.[/i]
es_xset cheapbeacon_beaconhostages 1
// Should there be a beacon on the hostages? 0 will eliminate. [default 1]
es_xset cheapbeacon_beaconweapons "awp;g3sg1;sg550;deagle"
// This string should contain the weapons you wish to beacon [default "awp;g3sg1;sg550;deagle"]
// Separate each weapon with a semicolon. See the in-script options for a list of acceptable
// weapon names.
es_xset cheapbeacon_weaponcheck 3
// This is the delay between checks to make sure the beaconed players should still be beaconed
// [default 3]
[b][url=http://check.eventscripts.com/esparser.php?url=http://forums.mattie.info/cs/forums/files/es_cheapbeacon_141.txt&scriptname=cheapbeacon&remexp=1&addexp=1&brackets=1"es=1&codeoutblock=1&curlybrackets=1&blockname=1&doblock=1&es_x=1&event=1]Is this script optimized? (Thanks Chun!)[/url][/b]
Version Notes For 3
Updated on: 2007-07-27 20:09:12 EST by SuperDave (View Zip Contents)
CheapBeacon has been optimized for EventScripts v1.5+
CheapBeacon has also been updated to increase stability (I experienced the same problem in [url=http://forums.mattie.info/cs/forums/viewtopic.php?t=14593]NowYouSeeMe[/url])