Description
[size=18][color=blue][b]@kill v0.6[/b][/color][/size]
Created by JoeyT2007
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[color=blue][b]DESCRIPTION[/b][/color]
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This script allows admins to slay players, teams or everyone using the @kill command either through chat or through the console. It basically uses est_damage to kill people.
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[color=blue][b]REQUIREMENTS[/b][/color]
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[b]EventScripts 1.5+[/b]
[b]ES Tools 0.418[/b]
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[color=blue][b]INSTALLATION[/b][/color]
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Extract to cstrike folder
Add "es_load @kill" to autoexec.cfg
Restart server
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[color=blue][b]What is @kill on Open Fire?[/b][/color]
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@kill on Open Fire is a toggle option that allows you to kill the person you are aiming at when you shoot them, with any gun, even if you have a knife and are aiming at someone, it will kill them!
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[color=blue][b]Examples[/b][/color]
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[code]If you don't type an operator:
@kill
Output: @kill Popup Menu
If the user doesn't exist:
@kill uoiyuf0ud023
Output: uoiyuf0ud023 doesn't exist.
If the user exists and is alive:
@kill Bob
Output: (ADMIN) *name* killed Bob!
If the user exists and is dead:
@kill Bob
Output: Bob is dead.
If the user exists and is a spectator:
@kill Bob
Output: Bob is a spectator.
If the user decides to kill everyone:
@kill #a
Output: (ADMIN) *name* killed EVERYONE!
If the user decides to kill all terrorists:
@kill #t
Output: (ADMIN) *name* killed ALL CT's!
If the user decides to kill all counter-terrorists:
@kill #c
Output: (ADMIN) *name* killed ALL T's!
If the nearest player is Ron:
@kill #nearest
Output: (ADMIN) *name* killed Ron!
If the nearest CT is Bob:
@kill #nearest_ct
Output: (ADMIN) *name* killed Bob!
If the nearest T is Dave:
@kill #nearest_t
Output: (ADMIN) *name* killed Dave!
If Jack is in your crosshair:
@kill #view
Output: (ADMIN) *name* killed Jack!
If you want Bob to kill Dave
@kill Bob # Dave
Output: (ADMIN) *name* made Bob kill Dave![/code]
Note: Try binding a key to "@kill #view", when pressed it will kill the person in your corsshair. A fun thing to do is binding a key to "@kill #nearest_t/ct". Very fun when you can see them all dropping in order of distance. Don't cheat on GunGame! *wink* *wink*
[url=http://check.eventscripts.com/esparser.php?url=http://airservers.com/es_@kill.txt&scriptname=@kill&remexp=1&addexp=1&brackets=1"es=1&codeoutblock=1&curlybrackets=1&blockname=1&doblock=1&es_x=1&event=1]Is this script optimized? Thanks Chun![/url]
Version Notes For 0.6
Updated on: 2007-08-24 12:17:13 EST by JoeyT2006 (
View Zip Contents)
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[color=blue][b]CHANGE LOG[/b][/color]
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v0.1: Released August 22 2007
v0.2: Released August 22 2007
- Added nearest CT - @kill #nearest_ct
- Added nearest T - @kill #nearest_t
- Added nearest player - @kill #nearest
v0.3: Released August 23 2007
- Added weapon sounds - e.g. weapons/m4a1/m4a1-1.wav
- Fixed bug with not giving teammates enough damage.
v0.4: Released August 23 2007
- Added player list when typing just @kill
- Added kill player in view - @kill #view
- Fixed bug with not giving teammates enough damage again.
v0.5: Released August 23 2007
- Added killing for another player - @kill PREDATOR # PREY
v0.6: Released August 24 2007
- Added popup menus.
- Added multi-kill (via @kill menu).
- Added @kill on Open Fire (via @kill menu).
- Added all options to the @kill menu.
- Added ability to make another player do any of the things you can do. (via @kill menu).
- Added about 30KB of code.
- Added Nearest Enemy - @kill #nearest_enemy
- Added Nearest Ally - @kill #nearest_ally
( Previous Versions )