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Assassins Vs Machines Updated - Version 1.2

posted on 2008-06-03 05:17:46
by bodzsar1



16th century swordsmanship and stealthyness VERSES 21st century weaponary and machines, are u game enough? ASSASSINS (T's) - invisible - fast - high jump - knife only round wining bounsus: - faster - higher jump MACHINES (ct's) - Machine skins - Random guns - 100-300 life round winning bonuses: - speed - high jump - all grenades unlimited. Assassins mission is to eliminate all the attacking machines Failing will cause the machines to STEAL some assassin abilities. winning causes their master to allow them to use the super version of their abilities. NEW VERSION INFO: If you wish to, you can set the assassins to flash invisible to visible every 1 second. When you download open the txt file before you add it to your server and change thes to number below to suit your needs. [code] // set the time that an assassin will be back to normal speed and jump when they hit somebody. es_xset _b_aat 3 // Would you like the Assassins to always flicker in visibility? 0 = no 1 = yes es_xset _b_tf 0 [/code] OTHER: I have also included a map that is perfect for this mod as you can walk everywhere and jump on all the roofs ect. (perfect for the assassins)


copy all of the folder to your ./cstrike/ directory es_load assassin to play it.

Version Notes For 1.2

Updated on: 2008-06-11 06:03:37 EST by bodzsar1 (View Zip Contents)

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