Basic team-damage reflection script. If you attack your teammate then you get hurt and not your teammate. Pretty basic stuff(1.2kb ish) but completely functional. Will kill the team-attacker if the player runs out of health or the teammate dies.
I'm unsure if this will cause any lag or not, please tell me if it does(or doesn't) as I'm really curious :P
Oh, and feedback for first script plz...well, first published :D
Forum: [url]http://forums.eventscripts.com/viewtopic.php?f=27&p=379950[/url]