Adds an Attribute system to CSS.
This adds a simple system that changes how CSS plays out. With default settings each level you only receive 1 attribute point to spend. You can either go all Power or a mix of them all. Each person will be different.
Power: Damage increase
Precision: Critical Chance
Toughness: Damage reduction (reduces damage AFTER damage is calculated, critical hits included)
Vitality: Adds health
Additional Features:
.att || Opens the Attribute Menu
.add <attribute> <amount> || This is a shortcut for quickly attribute points
Installation
extra the zip into your cstrike directory
find "Attribute Levels.txt" in cfg/Event Scripts/ and modify to your liking. Each line is a level (do not change that)
find "Attributes.cfg" in cfg/Event Scripts/ and modify to your liking.
Version Notes For RC 1
Updated on: 2011-05-31 18:54:36 EST by CrAzD (View Zip Contents)
- Initial release