Version History

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Version: 1.3
Updated on:
2011-06-17 17:48:55 by LobsterMan
File Name: delayed_respawn.zip File Size: 1924 bytes (View Zip Contents)
Version Notes:
-Players will now auto-respawn after death; people who join late still need to type !respawn to respawn -Also fixed up some chat messages and made things a little neater/more descriptive
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Version: 1.2
Updated on:
2011-04-27 01:45:44 by LobsterMan
File Name: delayed_respawn.zip File Size: 1787 bytes (View Zip Contents)
Version Notes:
Fixed it so that it shouldn't tell you that you can respawn if respawn is disabled when you die but you still have respawns left. Also added some gamethread.cancelDelayed's in order to provide more consistent functionality between map changes and stuff.
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Version: 1.1
Updated on:
2011-04-18 17:47:43 by LobsterMan
File Name: delayed_respawn.zip File Size: 1778 bytes (View Zip Contents)
Version Notes:
Added new functionality to allow for respawns to be disabled after a certain time limit each round. Also fixed a potential eventscripts/server crash by changing [code]es.spawnplayer(target)[/code] to [code]es.server.queuecmd('es_spawnplayer %s' % target)[/code]
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Version: 1.1
Updated on:
2011-04-18 17:42:36 by LobsterMan
File Name: delayed_respawn.zip File Size: 1824 bytes (View Zip Contents)
Version Notes:
Added new functionality to allow for respawns to be disabled after a certain time limit each round. Also fixed a potential eventscripts/server crash by changing [code]es.spawnplayer(target)[/code] to [code]es.server.queuecmd('es_spawnplayer %s' % target)[/code]
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Version: 1.1
Updated on:
2011-04-18 17:03:27 by LobsterMan
File Name: delayed_respawn.zip File Size: 1773 bytes (View Zip Contents)
Version Notes:
Added new functionality to allow for respawns to be disabled after a certain time limit each round. Also fixed a potential eventscripts/server crash by changing [code]es.spawnplayer(target)[/code] to [code]es.server.queuecmd('es_spawnplayer %s' % target)[/code]
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Version: 1.1
Updated on:
2011-04-18 17:00:59 by LobsterMan
File Name: delayed_respawn.rar File Size: 1534 bytes (View Zip Contents)
Version Notes:
Fixed a potential eventscripts/server crash by changing [code]es.spawnplayer(target)[/code] to [code]es.server.queuecmd('es_spawnplayer %s' % target)[/code]
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Version: 1.0
Updated on:
2010-11-27 21:28:45 by LobsterMan
File Name: delayed_respawn.zip File Size: 1661 bytes (View Zip Contents)
Version Notes:

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Version: 1.0
Updated on:
2010-11-27 21:13:46 by LobsterMan
File Name: delayed_respawn.zip File Size: 1680 bytes (View Zip Contents)
Version Notes:

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Version: 1.0
Updated on:
2010-11-27 21:03:30 by LobsterMan
File Name: delayed_respawn.zip File Size: 1724 bytes (View Zip Contents)
Version Notes:

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