Version History

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Version: 1.06
Updated on:
2010-05-10 12:41:00 by Sulff
File Name: gHook.zip File Size: 3505 bytes (View Zip Contents)
Version Notes:
1.01 - The skin isn't a laser anymore like on video, it's a rope. 1.05 - Each map needs a config file. There is 2 possibilities : - Let it generate automatically at the first launch of the map (= do nothing). Default values will be taken from line 18 and 19 in ghook.py, which you can change. - Copy paste a preexisting config file (you need at least to let generate 1 file), and rename it. Config files are located in the maps repertory. For exemple : copy de_dust2.cfg and rename it to de_piranesi.cfg, then edit the values inside. This allows to have an independant config for each map, and in the eventuality someone create a special hook map (lol) he will be able to release it with the appropriated config file. 1.06 - added a welcome message with explanations for how to use the grapple for guests. delete the line 37 if you want to remove it.
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Version: 1.06
Updated on:
2010-05-10 09:31:39 by Sulff
File Name: ghook.zip File Size: 3641 bytes (View Zip Contents)
Version Notes:
1.01 - The skin isn't a laser anymore like on video, it's a rope. 1.05 - Each map needs a config file. There is 2 possibilities : - Let it generate automatically at the first launch of the map (= do nothing). Default values will be taken from line 18 and 19 in ghook.py, which you can change. - Copy paste a preexisting config file (you need at least to let generate 1 file), and rename it. Config files are located in the maps repertory. For exemple : copy de_dust2.cfg and rename it to de_piranesi.cfg, then edit the values inside. This allows to have an independant config for each map, and in the eventuality someone create a special hook map (lol) he will be able to release it with the appropriated config file. 1.06 - added a welcome message with explanations for how to use the grapple for guests. delete the line 37 if you want to remove it.
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Version: 1.05
Updated on:
2010-05-10 06:10:37 by Sulff
File Name: ghook.zip File Size: 3540 bytes (View Zip Contents)
Version Notes:
1.01 - The skin isn't a laser anymore like on video, it's a rope. 1.05 - Each map needs a config file. There is 2 possibilities : - Let it generate automatically at the first launch of the map (= do nothing). Default values will be taken from line 18 and 19 in ghook.py, which you can change. - Copy paste a preexisting config file (you need at least to let generate 1 file), and rename it. Config files are located in the maps repertory. For exemple : copy de_dust2.cfg and rename it to de_piranesi.cfg, then edit the values inside. This allows to have an independant config for each map, and in the eventuality someone create a special hook map (lol) he will be able to release it with the appropriated config file.
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Version: 1.01
Updated on:
2010-05-09 14:03:24 by Sulff
File Name: ghook.zip File Size: 3853 bytes (View Zip Contents)
Version Notes:
changed the skin for a rope.
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Version: 1.0
Updated on:
2010-05-09 12:27:21 by Sulff
File Name: ghook.zip File Size: 3985 bytes (View Zip Contents)
Version Notes:
This addon is ready since almost a year, but i never have the motivation to release it. I remember that I fixed the linux bugs, I hope that this works. It doesnt need es_tools nor any other addon. As i don't own a server, it's difficult to know if this would work well on dedicated ones. I will try to fix bugs if you encounter ones. hf
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