Version: 1.06
Updated on: 2010-05-10 12:41:00
by Sulff File Name: gHook.zip
File Size: 3505 bytes
(View Zip Contents)
Version Notes: 1.01 - The skin isn't a laser anymore like on video, it's a rope.
1.05 - Each map needs a config file.
There is 2 possibilities :
- Let it generate automatically at the first launch of the map (= do nothing). Default values will be taken from line 18 and 19 in ghook.py, which you can change.
- Copy paste a preexisting config file (you need at least to let generate 1 file), and rename it. Config files are located in the maps repertory.
For exemple : copy de_dust2.cfg and rename it to de_piranesi.cfg, then edit the values inside.
This allows to have an independant config for each map, and in the eventuality someone create a special hook map (lol) he will be able to release it with the appropriated config file.
1.06 - added a welcome message with explanations for how to use the grapple for guests.
delete the line 37 if you want to remove it. Download this version
Version: 1.06
Updated on: 2010-05-10 09:31:39
by Sulff File Name: ghook.zip
File Size: 3641 bytes
(View Zip Contents)
Version Notes: 1.01 - The skin isn't a laser anymore like on video, it's a rope.
1.05 - Each map needs a config file.
There is 2 possibilities :
- Let it generate automatically at the first launch of the map (= do nothing). Default values will be taken from line 18 and 19 in ghook.py, which you can change.
- Copy paste a preexisting config file (you need at least to let generate 1 file), and rename it. Config files are located in the maps repertory.
For exemple : copy de_dust2.cfg and rename it to de_piranesi.cfg, then edit the values inside.
This allows to have an independant config for each map, and in the eventuality someone create a special hook map (lol) he will be able to release it with the appropriated config file.
1.06 - added a welcome message with explanations for how to use the grapple for guests.
delete the line 37 if you want to remove it.
Download this version
Version: 1.05
Updated on: 2010-05-10 06:10:37
by Sulff File Name: ghook.zip
File Size: 3540 bytes
(View Zip Contents)
Version Notes: 1.01 - The skin isn't a laser anymore like on video, it's a rope.
1.05 - Each map needs a config file.
There is 2 possibilities :
- Let it generate automatically at the first launch of the map (= do nothing). Default values will be taken from line 18 and 19 in ghook.py, which you can change.
- Copy paste a preexisting config file (you need at least to let generate 1 file), and rename it. Config files are located in the maps repertory.
For exemple : copy de_dust2.cfg and rename it to de_piranesi.cfg, then edit the values inside.
This allows to have an independant config for each map, and in the eventuality someone create a special hook map (lol) he will be able to release it with the appropriated config file. Download this version
Version: 1.01
Updated on: 2010-05-09 14:03:24
by Sulff File Name: ghook.zip
File Size: 3853 bytes
(View Zip Contents)
Version Notes: changed the skin for a rope. Download this version
Version: 1.0
Updated on: 2010-05-09 12:27:21
by Sulff File Name: ghook.zip
File Size: 3985 bytes
(View Zip Contents)
Version Notes: This addon is ready since almost a year, but i never have the motivation to release it.
I remember that I fixed the linux bugs, I hope that this works.
It doesnt need es_tools nor any other addon.
As i don't own a server, it's difficult to know if this would work well on dedicated ones. I will try to fix bugs if you encounter ones.
hf Download this version