Version History

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Version: 13.0
Updated on:
2010-09-27 23:12:32 by Im the new guy
File Name: HideExec.net_Hide_N_Seek_Version_13.0_[Stable][Optimized][2].rar File Size: 1902187 bytes (View Zip Contents)
Version Notes:

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Version: 13.0
Updated on:
2010-04-29 13:41:56 by Im the new guy
File Name: HideExec.net_Hide_N_Seek_Version_13.0_[Stable][Optimized].zip File Size: 2112520 bytes (View Zip Contents)
Version Notes:
Ok Things I did from version 12.5... I optimized a few of the scripts so they work a lot better, for exmaple: With hideExec script, it used to load all popups when script was loaded, and they were standing by, taking up memory. I have changed the script around so the specific popup for that map will be loaded, and all others unloaded. The Hidenseek.txt script i fixed up a fair bit. A major fix was the script loading part, changed it round so the scripts ACTUALLY load (as far as I can see). Did a huge fix in the anticheat.txt script. Changed it so it would only check for cheat cvars IF you had sv_cheats on. It still checks for radar and shadows though. Added the option for server owners to change the price of decoys. Can be configured from hidenseek.cfg. I added a heap of options into hidenseek.cfg so you can pretty much configure the entire mod (admins/game play/special effects/anti cheat/announcements/security/interactive settings/etc etc). So you no longer need to go through each individual script and do it! The main reason for Version 13's release was because the scripts from 12.5 weren't very efficient. This is mostly a Optimization release if anything.
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Version: v12.5
Updated on:
2009-11-28 23:36:21 by Im the new guy
File Name: Hide_N_Seek_V12.5_Stable.zip File Size: 862731 bytes (View Zip Contents)
Version Notes:
[list] [*]Completely remade the HideExec List. It was originally a menu building script by Einz which used to interfere with all other popups, but I recreated it and it works perfectly now (9 hours later haha). [*]Added a script called Decoys, which allows Terrorists to spawn decoy props that explode when they are shot/stabbed. [*]Added double the amount of prop lists available, giving mappers more of a choice when they are creating their maps. [*]Added an Adminprops Menu, which gives admins access to over 120 Extra props, regardless what map they are playing. [*]Added a warning script, which allows admins to issue warnings to players doing the wrong thing. This has configurable options that will allow the user to set a temp ban limit, and perm ban limit, as well as ban times. As soon as the warning count hits the limit, it will ban the player accordingly. [*]Given the Anti cheat Script a well needed upgrade, making it virtually impossible for players to use Sv_cheats to cheat in game. [*]Added an option to use sv_cheats to view in thirdperson, or the Thirdp Script. Thirdp script is not by me. [*]Fixed a heap of bugs in the core script such as: Better HideHelp menu in game, admin controls, allowing admins to load and unload mods, removed spamming adverts, fixed loading commands and more. [*]Changed the swap teams every round option, to every 5 rounds. [*]Added a heap of third party scripts I found on this website, that make the game that little bit more enjoyable and safe: Rcon_lock, waterguns, nadeEffects, MaxTeam, Poser, SimpleAdverts, SPB - Paintball effects and bananabombs. [*]Fixed the whistle command. [*]Added a command that allows terrorists to freeze themselves type typing !freeze, and unfreeze themselves by typing the same command. Handy if you don't want your prop to move in that crucial stage of the game. [*]Custom maps - Download at www.hideexec.net [/list] There are heaps more, I just can't think of everything at the moment haha. Forum Link: [url]http://forums.eventscripts.com/viewtopic.php?p=316003#316003[/url]
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