Version: 1.0
Updated on: 2010-04-26 13:24:29
by SebiTimeWaster File Name: HappyHour_v10.zip
File Size: 9862 bytes
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Version Notes: - Added feature: HH can give more health
- I hereby declare this version 1.0 final (Feature complete and passed public testing). Download this version
Version: 1.0
Updated on: 2010-04-26 13:11:09
by SebiTimeWaster File Name: HappyHour_v1.0.zip
File Size: 9861 bytes
(View Zip Contents)
Version Notes: v 1.0:
- Added feature: HH can give more health
- I hereby declare this version 1.0 final (Feature complete and passed public testing).
Download this version
Version: 0.6b
Updated on: 2010-03-04 12:35:50
by SebiTimeWaster File Name: HappyHour_v0.6b_Python.zip
File Size: 9738 bytes
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Version Notes: - Some code optimizations
- Added feature: Player can get now an arbitrary amount of any type of grenades
Download this version
Version: 0.6a
Updated on: 2010-02-22 12:05:54
by SebiTimeWaster File Name: happyhour_v0.6a_py.zip
File Size: 9677 bytes
(View Zip Contents)
Version Notes: v 0.6a:
- Some code cleanup and minor bug fixing
v 0.6:
- A complete rewrite for ES 2.0 Python
- Added feature: Timeslots can be configured freely
- Added feature: Bombs and defuser will only be given on de_ (bomb) maps
- Added feature: HH can be started via console command
v 0.5:
- Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around
- Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing Mani Admin warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: Weapons and equipment are now configurable
v 0.2:
- (2nd) Initial version Download this version
Version: 0.6a
Updated on: 2010-02-22 08:39:26
by SebiTimeWaster File Name: happyhour_v0.6a_python.zip
File Size: 9670 bytes
(View Zip Contents)
Version Notes: v 0.6a:
- Some code cleanup and minor bug fixing
v 0.6:
- A complete rewrite for ES 2.0 Python
- Added feature: Timeslots can be configured freely
- Added feature: Bombs and defuser will only be given on de_ (bomb) maps
- Added feature: HH can be started via console command
v 0.5:
- Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around
- Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing Mani Admin warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: Weapons and equipment are now configurable
v 0.2:
- (2nd) Initial version Download this version
Version: 0.6a
Updated on: 2010-02-22 08:35:56
by SebiTimeWaster File Name: happyhour_v0.6a.zip
File Size: 12753 bytes
(View Zip Contents)
Version Notes: v 0.6a:
- Some code cleanup and minor bug fixing
v 0.6:
- A complete rewrite for ES 2.0 Python
- Added feature: Timeslots can be configured freely
- Added feature: Bombs and defuser will only be given on de_ (bomb) maps
- Added feature: HH can be started via console command
v 0.5:
- Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around
- Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing Mani Admin warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: Weapons and equipment are now configurable
v 0.2:
- (2nd) Initial version Download this version
Version: v0.6
Updated on: 2010-02-21 11:50:40
by SebiTimeWaster File Name: happyhour_v0.6.zip
File Size: 9460 bytes
(View Zip Contents)
Version Notes: v 0.6:
- A complete rewrite for ES 2.0 Python
- Added feature: Timeslots can be configured freely
- Added feature: Bombs and defuser will only be given on de_ (bomb) maps
- Added feature: HH can be started via console command
v 0.5:
- Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around
- Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing Mani Admin warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: Weapons and equipment are now configurable
v 0.2:
- (2nd) Initial version Download this version
Version: v0.6
Updated on: 2010-02-21 07:34:26
by SebiTimeWaster File Name: happyhour_v0.6_python.zip
File Size: 8727 bytes
(View Zip Contents)
Version Notes: v 0.6:
- A complete rewrite for ES 2.0 Python
- Added feature: Timeslots can be configured freely
- Added feature: Bombs and defuser will only be given on de_ (bomb) maps
- Added feature: HH can be started via console command
v 0.5:
- Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around
- Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing Mani Admin warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: Weapons and equipment are now configurable
v 0.2:
- (2nd) Initial version
Download this version
Version: 0.5
Updated on: 2009-02-22 11:08:24
by SebiTimeWaster File Name: happyhour_05.zip
File Size: 5087 bytes
(View Zip Contents)
Version Notes: Version history:
v 0.5:
- Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around
- Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing MAP warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: The admin can now decide which pieces of equipment will be provided
v 0.2:
- Initial version Download this version
Version: 0.5
Updated on: 2009-02-22 10:37:10
by SebiTimeWaster File Name: happyhour_05.zip
File Size: 5088 bytes
(View Zip Contents)
Version Notes: Version history:
v 0.5:
- Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around
- Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing MAP warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: The admin can now decide which pieces of equipment will be provided
v 0.2:
- Initial version Download this version
Version: 0.4
Updated on: 2009-02-07 15:55:50
by SebiTimeWaster File Name: happyhour.zip
File Size: 4981 bytes
(View Zip Contents)
Version Notes: Version history:
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing MAP warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: The admin can now decide which pieces of equipment will be provided
v 0.2:
- Initial version Download this version
Version: 0.4
Updated on: 2009-02-04 18:13:41
by SebiTimeWaster File Name: HappyHour.zip
File Size: 21579 bytes
(View Zip Contents)
Version Notes: Version history:
v 0.4:
- Changed loading method
- Fixed Bug: Welcome message meant for joining player is seen by everyone
- Added feature: Abandoned Weapons will be removed after spawn
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing MAP warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: The admin can now decide which pieces of equipment will be provided
v 0.2:
- Initial version Download this version
Version: 0.3
Updated on: 2009-01-01 17:45:59
by SebiTimeWaster File Name: es_happyhour.txt
File Size: 21154 bytes
(View Zip Contents)
Version Notes: Version history:
v 0.3:
- Documentary cleanup
- Added feature: Multilanguage support (now i need your translations!)
- Added feature: Display of predefined text (start and ending times) instead of calculated values
- Added feature: Warmup timer to avoid screwing MAP warmup time
- Added feature: Play a sound when the HH starts or ends
- Added feature: Execute a server command when the HH starts or ends
- Added feature: Prevent block hh_time from being run twice (e.g. after server restart)
- Added feature: The admin can now decide which pieces of equipment will be provided
v 0.2:
- Initial version Download this version
Version: 0.2
Updated on: 2008-12-29 11:55:25
by SebiTimeWaster File Name: es_happyhour.txt
File Size: 13244 bytes
(View Zip Contents)
Version Notes: Initial version. Download this version