Version History

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Version: 1.0
Updated on:
2010-04-26 13:24:29 by SebiTimeWaster
File Name: HappyHour_v10.zip File Size: 9862 bytes (View Zip Contents)
Version Notes:
- Added feature: HH can give more health - I hereby declare this version 1.0 final (Feature complete and passed public testing).
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Version: 1.0
Updated on:
2010-04-26 13:11:09 by SebiTimeWaster
File Name: HappyHour_v1.0.zip File Size: 9861 bytes (View Zip Contents)
Version Notes:
v 1.0: - Added feature: HH can give more health - I hereby declare this version 1.0 final (Feature complete and passed public testing).
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Version: 0.6b
Updated on:
2010-03-04 12:35:50 by SebiTimeWaster
File Name: HappyHour_v0.6b_Python.zip File Size: 9738 bytes (View Zip Contents)
Version Notes:
- Some code optimizations - Added feature: Player can get now an arbitrary amount of any type of grenades
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Version: 0.6a
Updated on:
2010-02-22 12:05:54 by SebiTimeWaster
File Name: happyhour_v0.6a_py.zip File Size: 9677 bytes (View Zip Contents)
Version Notes:
v 0.6a: - Some code cleanup and minor bug fixing v 0.6: - A complete rewrite for ES 2.0 Python - Added feature: Timeslots can be configured freely - Added feature: Bombs and defuser will only be given on de_ (bomb) maps - Added feature: HH can be started via console command v 0.5: - Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around - Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing Mani Admin warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: Weapons and equipment are now configurable v 0.2: - (2nd) Initial version
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Version: 0.6a
Updated on:
2010-02-22 08:39:26 by SebiTimeWaster
File Name: happyhour_v0.6a_python.zip File Size: 9670 bytes (View Zip Contents)
Version Notes:
v 0.6a: - Some code cleanup and minor bug fixing v 0.6: - A complete rewrite for ES 2.0 Python - Added feature: Timeslots can be configured freely - Added feature: Bombs and defuser will only be given on de_ (bomb) maps - Added feature: HH can be started via console command v 0.5: - Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around - Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing Mani Admin warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: Weapons and equipment are now configurable v 0.2: - (2nd) Initial version
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Version: 0.6a
Updated on:
2010-02-22 08:35:56 by SebiTimeWaster
File Name: happyhour_v0.6a.zip File Size: 12753 bytes (View Zip Contents)
Version Notes:
v 0.6a: - Some code cleanup and minor bug fixing v 0.6: - A complete rewrite for ES 2.0 Python - Added feature: Timeslots can be configured freely - Added feature: Bombs and defuser will only be given on de_ (bomb) maps - Added feature: HH can be started via console command v 0.5: - Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around - Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing Mani Admin warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: Weapons and equipment are now configurable v 0.2: - (2nd) Initial version
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Version: v0.6
Updated on:
2010-02-21 11:50:40 by SebiTimeWaster
File Name: happyhour_v0.6.zip File Size: 9460 bytes (View Zip Contents)
Version Notes:
v 0.6: - A complete rewrite for ES 2.0 Python - Added feature: Timeslots can be configured freely - Added feature: Bombs and defuser will only be given on de_ (bomb) maps - Added feature: HH can be started via console command v 0.5: - Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around - Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing Mani Admin warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: Weapons and equipment are now configurable v 0.2: - (2nd) Initial version
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Version: v0.6
Updated on:
2010-02-21 07:34:26 by SebiTimeWaster
File Name: happyhour_v0.6_python.zip File Size: 8727 bytes (View Zip Contents)
Version Notes:
v 0.6: - A complete rewrite for ES 2.0 Python - Added feature: Timeslots can be configured freely - Added feature: Bombs and defuser will only be given on de_ (bomb) maps - Added feature: HH can be started via console command v 0.5: - Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around - Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing Mani Admin warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: Weapons and equipment are now configurable v 0.2: - (2nd) Initial version
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Version: 0.5
Updated on:
2009-02-22 11:08:24 by SebiTimeWaster
File Name: happyhour_05.zip File Size: 5087 bytes (View Zip Contents)
Version Notes:
Version history: v 0.5: - Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around - Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing MAP warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: The admin can now decide which pieces of equipment will be provided v 0.2: - Initial version
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Version: 0.5
Updated on:
2009-02-22 10:37:10 by SebiTimeWaster
File Name: happyhour_05.zip File Size: 5088 bytes (View Zip Contents)
Version Notes:
Version history: v 0.5: - Fixed Bug: On spawn, when weapons will be replaced the old weapons will lay around - Fixed Bug: On spawn, when weapons will be handed, some weird one after the other weapon delivery effect happens v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing MAP warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: The admin can now decide which pieces of equipment will be provided v 0.2: - Initial version
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Version: 0.4
Updated on:
2009-02-07 15:55:50 by SebiTimeWaster
File Name: happyhour.zip File Size: 4981 bytes (View Zip Contents)
Version Notes:
Version history: v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing MAP warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: The admin can now decide which pieces of equipment will be provided v 0.2: - Initial version
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Version: 0.4
Updated on:
2009-02-04 18:13:41 by SebiTimeWaster
File Name: HappyHour.zip File Size: 21579 bytes (View Zip Contents)
Version Notes:
Version history: v 0.4: - Changed loading method - Fixed Bug: Welcome message meant for joining player is seen by everyone - Added feature: Abandoned Weapons will be removed after spawn v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing MAP warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: The admin can now decide which pieces of equipment will be provided v 0.2: - Initial version
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Version: 0.3
Updated on:
2009-01-01 17:45:59 by SebiTimeWaster
File Name: es_happyhour.txt File Size: 21154 bytes (View Zip Contents)
Version Notes:
Version history: v 0.3: - Documentary cleanup - Added feature: Multilanguage support (now i need your translations!) - Added feature: Display of predefined text (start and ending times) instead of calculated values - Added feature: Warmup timer to avoid screwing MAP warmup time - Added feature: Play a sound when the HH starts or ends - Added feature: Execute a server command when the HH starts or ends - Added feature: Prevent block hh_time from being run twice (e.g. after server restart) - Added feature: The admin can now decide which pieces of equipment will be provided v 0.2: - Initial version
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Version: 0.2
Updated on:
2008-12-29 11:55:25 by SebiTimeWaster
File Name: es_happyhour.txt File Size: 13244 bytes (View Zip Contents)
Version Notes:
Initial version.
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