Version History

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Version: 1.02
Updated on:
2008-07-09 13:32:06 by Eun
File Name: pwarmup.zip File Size: 2719 bytes (View Zip Contents)
Version Notes:
*execute scripts before/after the warmup *randomly weapongive *automatic respawn *respawn protection What you can configure: [code] // Enter your warmup time here (in sec) pwarmupTime 120 // // Display settings: where should the counter be displayed // Display on top? es_xsetinfo pwarmupdsptop 1 // (0 = No, 1 = Yes) // Display on bottom? es_xsetinfo pwarmupdspbottom 1 // (0 = No, 1 = Yes) // Display on center? es_xsetinfo pwarmupdspcenter 1 // (0 = No, 1 = Yes) // Enter a cfg file that should executed before warmup pexecbefore 0 // (0 for nothing) // Enter a cfg file that should executed after warmup pexecafter 0 // (0 for nothing) // Enter the time players should respawn (in sec) prespawn 2.5 // (0 = respawn imidiantly) // Enter the time players should be immune against damage (in sec) pgodsec 2.5 // ( 0 for don't immune them) // Give weapons for warmup? pgiveweaps 1 // (0 = No, just give a knife, 1 = Yes) // Enter the posibility to get a weapon (only ehen pgiveweaps = 1) prandomweap 50 // (min = 27) // Enter the time after idle weapons should be removed premoveweap 25 // (keep it low - it can lag if you set it to high) // Enter the time after dead players should be removed premoveragdolls 5 // (keep it low - it can lag if you set it to high) [/code]
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Version: 1.01
Updated on:
2008-07-09 09:21:20 by Eun
File Name: es_pwarmup.txt File Size: 7713 bytes (View Zip Contents)
Version Notes:
fixed serveral errors *execute scripts before/after the warmup *randomly weapongive *automatic respawn *respawn protection What you can configure: [code] // Enter your warmup time here (in sec) pwarmupTime 120 // // Enter a cfg file that should executed before warmup pexecbefore 0 // (0 for nothing) // Enter a cfg file that should executed after warmup pexecafter 0 // (0 for nothing) // Enter the time players should respawn (in sec) prespawn 2.5 // (0 = respawn imidiantly) // Enter the time players should be immune against damage (in sec) pgodsec 2.5 // ( 0 for don't immune them) // Give weapons for warmup? pgiveweaps 1 // (0 = No, just give a knife, 1 = Yes) // Enter the posibility to get a weapon (only ehen pgiveweaps = 1) prandomweap 50 // (min = 27) // Enter the time after idle weapons should be removed premoveweap 25 // (keep it low - it can lag if you set it to high) // Enter the time after dead players should be removed premoveragdolls 5 // (keep it low - it can lag if you set it to high) [/code]
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Version: 1.0
Updated on:
2008-07-08 09:50:43 by Eun
File Name: es_pwarmup.txt File Size: 10770 bytes (View Zip Contents)
Version Notes:
*execute scripts before/after the warmup *randomly weapongive *automatic respawn *respawn protection What you can configure: [code] // Enter your warmup time here (in sec) pwarmupTime 120 // // Enter a cfg file that should executed before warmup pexecbefore 0 // (0 for nothing) // Enter a cfg file that should executed after warmup pexecafter 0 // (0 for nothing) // Enter the time players should respawn (in sec) prespawn 2.5 // (0 = respawn imidiantly) // Enter the time players should be immune against damage (in sec) pgodsec 2.5 // ( 0 for don't immune them) // Give weapons for warmup? pgiveweaps 1 // (0 = No, just give a knife, 1 = Yes) // Enter the posibility to get a weapon (only ehen pgiveweaps = 1) prandomweap 50 // (min = 27) // Enter the time after idle weapons should be removed premoveweap 25 // (keep it low - it can lag if you set it to high) // Enter the time after dead players should be removed premoveragdolls 5 // (keep it low - it can lag if you set it to high) [/code]
Download this version
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