Version: 1.02
Updated on: 2008-07-09 13:32:06
by Eun File Name: pwarmup.zip
File Size: 2719 bytes
(View Zip Contents)
Version Notes: *execute scripts before/after the warmup
*randomly weapongive
*automatic respawn
*respawn protection
What you can configure:
[code]
// Enter your warmup time here (in sec)
pwarmupTime 120
//
// Display settings: where should the counter be displayed
// Display on top?
es_xsetinfo pwarmupdsptop 1
// (0 = No, 1 = Yes)
// Display on bottom?
es_xsetinfo pwarmupdspbottom 1
// (0 = No, 1 = Yes)
// Display on center?
es_xsetinfo pwarmupdspcenter 1
// (0 = No, 1 = Yes)
// Enter a cfg file that should executed before warmup
pexecbefore 0
// (0 for nothing)
// Enter a cfg file that should executed after warmup
pexecafter 0
// (0 for nothing)
// Enter the time players should respawn (in sec)
prespawn 2.5
// (0 = respawn imidiantly)
// Enter the time players should be immune against damage (in sec)
pgodsec 2.5
// ( 0 for don't immune them)
// Give weapons for warmup?
pgiveweaps 1
// (0 = No, just give a knife, 1 = Yes)
// Enter the posibility to get a weapon (only ehen pgiveweaps = 1)
prandomweap 50
// (min = 27)
// Enter the time after idle weapons should be removed
premoveweap 25
// (keep it low - it can lag if you set it to high)
// Enter the time after dead players should be removed
premoveragdolls 5
// (keep it low - it can lag if you set it to high)
[/code]
Download this version
Version: 1.01
Updated on: 2008-07-09 09:21:20
by Eun File Name: es_pwarmup.txt
File Size: 7713 bytes
(View Zip Contents)
Version Notes:
fixed serveral errors
*execute scripts before/after the warmup
*randomly weapongive
*automatic respawn
*respawn protection
What you can configure:
[code]
// Enter your warmup time here (in sec)
pwarmupTime 120
//
// Enter a cfg file that should executed before warmup
pexecbefore 0
// (0 for nothing)
// Enter a cfg file that should executed after warmup
pexecafter 0
// (0 for nothing)
// Enter the time players should respawn (in sec)
prespawn 2.5
// (0 = respawn imidiantly)
// Enter the time players should be immune against damage (in sec)
pgodsec 2.5
// ( 0 for don't immune them)
// Give weapons for warmup?
pgiveweaps 1
// (0 = No, just give a knife, 1 = Yes)
// Enter the posibility to get a weapon (only ehen pgiveweaps = 1)
prandomweap 50
// (min = 27)
// Enter the time after idle weapons should be removed
premoveweap 25
// (keep it low - it can lag if you set it to high)
// Enter the time after dead players should be removed
premoveragdolls 5
// (keep it low - it can lag if you set it to high)
[/code]
Download this version
Version: 1.0
Updated on: 2008-07-08 09:50:43
by Eun File Name: es_pwarmup.txt
File Size: 10770 bytes
(View Zip Contents)
Version Notes: *execute scripts before/after the warmup
*randomly weapongive
*automatic respawn
*respawn protection
What you can configure:
[code]
// Enter your warmup time here (in sec)
pwarmupTime 120
//
// Enter a cfg file that should executed before warmup
pexecbefore 0
// (0 for nothing)
// Enter a cfg file that should executed after warmup
pexecafter 0
// (0 for nothing)
// Enter the time players should respawn (in sec)
prespawn 2.5
// (0 = respawn imidiantly)
// Enter the time players should be immune against damage (in sec)
pgodsec 2.5
// ( 0 for don't immune them)
// Give weapons for warmup?
pgiveweaps 1
// (0 = No, just give a knife, 1 = Yes)
// Enter the posibility to get a weapon (only ehen pgiveweaps = 1)
prandomweap 50
// (min = 27)
// Enter the time after idle weapons should be removed
premoveweap 25
// (keep it low - it can lag if you set it to high)
// Enter the time after dead players should be removed
premoveragdolls 5
// (keep it low - it can lag if you set it to high)
[/code] Download this version