Version History

Back to Addon

Version: 1.1
Updated on:
2008-11-29 19:51:00 by *XYZ*SaYnt
File Name: ccbalance.zip File Size: 12232 bytes (View Zip Contents)
Version Notes:
Version 1.1: added an optional notification to a player if he/she is switched to another team. The screen is very briefly overlaid with the appropriate color (based on whether player was switched to T or CT), an unobtrusive (but recognizable) sound is played, and a centered message is given to the user. All of this can be disabled or partially disabled via the 'notify_team_change' configuration flag.
Download this version
Version: 1.01
Updated on:
2008-09-07 21:36:01 by *XYZ*SaYnt
File Name: ccbalance.zip File Size: 11888 bytes (View Zip Contents)
Version Notes:
Fixed bug in text formatting during a player swap.
Download this version
Version: 1.0
Updated on:
2008-08-30 00:17:57 by *XYZ*SaYnt
File Name: ccbalance.zip File Size: 11888 bytes (View Zip Contents)
Version Notes:
* added verbosity switch to cut down on output messages. * added switch to limit the amount of processing at round end for large servers * players made invulnerable and healthboosted at round end to prevent cheap kills and knifings. * bugfix: fixed the 'no valid player moves available' bug when teams are way out of balance.
Download this version
Version: 0.98
Updated on:
2008-06-06 02:19:22 by *XYZ*SaYnt
File Name: ccbalance.zip File Size: 11313 bytes (View Zip Contents)
Version Notes:
added psyco optimization bugfix: if teams were badly out of balance numbers-wise, the balancer would sometimes fail to find valid player moves. Fixed. changed default killrate for a new player to 0.75 (was 1.0) added timing to end of round processing added mask for exception in player_disconnect
Download this version
Version: 0.97
Updated on:
2008-05-29 22:58:23 by *XYZ*SaYnt
File Name: ccbalance.zip File Size: 11026 bytes (View Zip Contents)
Version Notes:
feature added: global immunity list algorithm change: in off-schedule balancings (exceptional conditions), penalties have been added to players who have already been swapped in order to make it less likely that they are swapped. Of course, on a regularly scheduled balancing, these players have full immunity.
Download this version
Version: 0.96
Updated on:
2008-05-28 21:43:19 by *XYZ*SaYnt
File Name: ccbalance.zip File Size: 10597 bytes (View Zip Contents)
Version Notes:
The balancer now does not activate until there are a minimum number of players actively playing on a server (default 6).
Download this version
Version: 0.95
Updated on:
2008-05-26 11:19:12 by *XYZ*SaYnt
File Name: ccbalance.zip File Size: 10484 bytes (View Zip Contents)
Version Notes:
no script changes, but moved the user configurable variables to the top and added documentation for them.
Download this version
Version: 0.94
Updated on:
2008-05-26 02:55:51 by *XYZ*SaYnt
File Name: ccbalance.zip File Size: 9550 bytes (View Zip Contents)
Version Notes:
Added a great many features, and has been server tested. Almost ready to go.
Download this version
Version: 0.71
Updated on:
2008-05-22 02:56:23 by *XYZ*SaYnt
File Name: ccbalance.py File Size: 29072 bytes (View Zip Contents)
Version Notes:
Initial version. Seems to be working on our server, but will be reviewed over the next few days.
Download this version
click me