Version History

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Version: v1.3 Advanced
Updated on:
2008-05-03 07:22:36 by DarkOddity
File Name: DO Respawn Advanced.zip File Size: 2993 bytes (View Zip Contents)
Version Notes:
As DO Respawn 1.3 Advanced is essentially a completely new plugin, I am not going to include version notes as the script was once again, completely re-written from the ground up.
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Version: v1.2
Updated on:
2008-05-01 13:41:25 by DarkOddity
File Name: DO Respawn.zip File Size: 1656 bytes (View Zip Contents)
Version Notes:
The newest version of DO Respawn is to add a few minor features to allow a bit more customization of the respawning of players. [b]* [/b]Added ability to restrict bots from respawning. [b]* [/b]Added ability to set a player threshold before spawning is enabled. [b]PAST CHANGELOGS[/b] [b][u]Version 1.1[/u][/b] [b]* [/b]Removed un-necessary code, that could potentially cause lag. [b]* [/b]Fixed errors with config blocks visual assistance causing issues through the console. [b][u]Version 1.0[/u][/b] [b]* [/b]Rewrote script from the ground up [b]* [/b]Fixed a bug that caused players to respawn after joining a team, causing them to die once in the process. [b]* [/b]Fixed a bug that caused spectators to 'spawn'. This bug actually wound up causing spectators to have a physical embodiment, and caused the player who they observed to be "stuck". [b]* [/b]Fixed a bug that simulated lag, causing players who died in the last round, but respawned at the beginning of the new round to be respawned again in the current round. [b]* [/b]Added the ability to toggle respawn notification through the script config.
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Version: v1.1
Updated on:
2008-05-01 01:15:54 by DarkOddity
File Name: DO Respawn.zip File Size: 1202 bytes (View Zip Contents)
Version Notes:
A few things have been done with this new version, mostly maintenance. A big thanks to BonBon for help with these changes! [B]* [/B]Removed un-necessary code, that could potentially cause lag. [B]* [/B]Fixed errors with config blocks visual assistance causing issues through the console. [B]PAST CHANGELOGS[/B] [B][u]Version 1.0[/u][/B] [B]* [/B]Rewrote script from the ground up [B]* [/B]Fixed a bug that caused players to respawn after joining a team, causing them to die once in the process. [B]* [/B]Fixed a bug that caused spectators to 'spawn'. This bug actually wound up causing spectators to have a physical embodiment, and caused the player who they observed to be "stuck". [B]* [/B]Fixed a bug that simulated lag, causing players who died in the last round, but respawned at the beginning of the new round to be respawned again in the current round. [B]* [/B]Added the ability to toggle respawn notification through the script config.
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Version: v1.0
Updated on:
2008-04-30 19:47:21 by DarkOddity
File Name: DO Respawn.zip File Size: 1091 bytes (View Zip Contents)
Version Notes:
The following things were done with the new revision: [b]- [/b]Rewrote script from the ground up [b]- [/b]Fixed a bug that caused players to respawn after joining a team, causing them to die once in the process. [b]- [/b]Fixed a bug that caused spectators to 'spawn'. This bug actually wound up causing spectators to have a physical embodiment, and caused the player who they observed to be "stuck". [b]- [/b]Fixed a bug that simulated lag, causing players who died in the last round, but respawned at the beginning of the new round to be respawned again in the current round. [b]- [/b]Added the ability to toggle respawn notification through the script config.
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Version: v1.0
Updated on:
2008-04-30 19:26:09 by DarkOddity
File Name: DO Respawn.zip File Size: 1092 bytes (View Zip Contents)
Version Notes:
The following things were done with the new revision: [B]- [/B]Rewrote script from the ground up [B]- [/B]Fixed a bug that caused players to respawn after joining a team, causing them to die once in the process. [B]- [/B]Fixed a bug that caused spectators to 'spawn'. This bug actually wound up causing spectators to have a physical embodiment, and caused the player who they observed to be "stuck". [B]- [/B]Fixed a bug that simulated lag, causing players who died in the last round, but respawned at the beginning of the new round to be respawned again in the current round. [B]- [/B]Added the ability to toggle respawn notification through the script config.
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Version: 0.8
Updated on:
2008-04-29 16:55:58 by DarkOddity
File Name: DO Respawn.zip File Size: 1132 bytes (View Zip Contents)
Version Notes:
A final release will be done after the following bugs are fixed: 1. Long respawn times at the end of a round cause the player to be respawned in the next round, even though they are already alive, causing a "teleport" or "lag" feeling for players. 2. Script attempts to spawn spectators, thus causing spectators who observe a player to "freeze" that player in place. Work-around for this is in the works. [B]THIS IS ONLY TESTED ON CS:S BUT MAY WORK ON OTHER SOURCE MODS DUE TO SIMPLICITY, I GIVE NO GUARANTEES HOWEVER[/B]
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