Version History

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Version: v2.00
Updated on:
2007-12-28 21:34:09 by Grey Echo
File Name: HeadcrabHunter.v1.20.zip File Size: 8778105 bytes (View Zip Contents)
Version Notes:
- Added living infection funcionality (HUMAN-ONLY). - Added server command hh_zombie_health. - Added server command hh_spawn_on_join. - Added server command hh_living_infection. - Added !info client command. - Added a new zombie model (Zombine). - Added random starting round music funcionality for hh_music. - Fixed all server commands so that they work properly. - Fixed all client commands so that they work properly. - Fixed script so that adding most server commands manually to the server.cfg is no longer needed. - Fixed skybox and lighting changes on map start. - Fixed hh.cfg so that changes in server commands register properly. - Fixed !guns menu for humans and made it display properly. - Fixed !guns menu so that it removes the player's current weapon before giving them the new one. - Fixed round start messages. - Fixed round end messages. - Fixed rounds ending correctly at 0:00, even for objective-type maps. - Fixed some minor typos. - Fixed some minor graphical errors. - Fixed some minor gameplay glitches. - Fixed headcrabs/zombies sometimes having access to guns. - Removed old frazzle zombie model. - Removed server command hh_frazzle_health. - Removed !timeleft client command. - Removed server command hh_guns_menu. - Disabled !guns menu for headcrabs/zombies. - Changed headcrab and zombie speeds to increase overall difficulty for human team. - Changed the guns menu so that is required and incorporated into the script. - Simplified installation process. - Optimized all scripts. - Updated global version information.
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Version: v2.00
Updated on:
2007-12-28 19:24:57 by Grey Echo
File Name: HeadcrabHunter.v1.20.zip File Size: 8778163 bytes (View Zip Contents)
Version Notes:
- Added living infection funcionality (HUMAN-ONLY). - Added server command hh_zombie_health. - Added server command hh_spawn_on_join. - Added server command hh_living_infection. - Added !info client command. - Added a new zombie model (Zombine). - Added random starting round music funcionality for hh_music. - Fixed all server commands so that they work properly. - Fixed all client commands so that they work properly. - Fixed script so that adding most server commands manually to the server.cfg is no longer needed. - Fixed skybox and lighting changes on map start. - Fixed hh.cfg so that changes in server commands register properly. - Fixed !guns menu for humans and made it display properly. - Fixed !guns menu so that it removes the player's current weapon before giving them the new one. - Fixed round start messages. - Fixed round end messages. - Fixed rounds ending correctly at 0:00, even for objective-type maps. - Fixed some minor typos. - Fixed some minor graphical errors. - Fixed some minor gameplay glitches. - Removed old frazzle zombie model. - Removed server command hh_frazzle_health. - Removed !timeleft client command. - Removed server command hh_guns_menu. - Disabled !guns menu for headcrabs/zombies. - Changed headcrab and zombie speeds to increase overall difficulty for human team. - Changed the guns menu so that is required and incorporated into the script. - Simplified installation process. - Optimized all scripts. - Updated global version information.
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Version: v1.20
Updated on:
2007-09-23 11:59:57 by Grey Echo
File Name: HeadcrabHunter.v1.20.zip File Size: 8071031 bytes (View Zip Contents)
Version Notes:
[u]v1.20 - September 23, 2007[/u] - Added night/dusk appearance option. - Added an extra difficulty option. - Fixed the guns menu. - Fixed some minor bugs.
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Version: BETA4
Updated on:
2007-09-13 13:48:35 by Grey Echo
File Name: HeadcrabHunter.BETA4R.zip File Size: 3385076 bytes (View Zip Contents)
Version Notes:
BETA4R - September 13, 2007 - Fixed known glitches in script. - Fixed version information. - Added bot support.
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