Version History

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Version: 1.1.1
Updated on:
2008-04-23 01:29:46 by Colster
File Name: SAS_HideAndSeek.zip File Size: 190625 bytes (View Zip Contents)
Version Notes:
Added code to enforce true colours for the models so they don't all just appear blue - thanks GODJonez
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Version: 1.1.0
Updated on:
2007-08-28 00:27:42 by Colster
File Name: SAS_HideAndSeek.zip File Size: 190601 bytes (View Zip Contents)
Version Notes:
Added option to allow admins to set different weapons for the seekers 0 - Different weapon each round 1 - Pistol 2 - Mauser C96 3 - Carbine
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Version: 1.0.5
Updated on:
2007-08-27 21:44:21 by Colster
File Name: SAS_HideAndSeek.zip File Size: 190462 bytes (View Zip Contents)
Version Notes:
Optimised code
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Version: 1.0.4
Updated on:
2007-08-27 21:34:49 by Colster
File Name: SAS_HideAndSeek.zip File Size: 190465 bytes (View Zip Contents)
Version Notes:
Optimised some code Fixed error with models not cacheing properly
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Version: 1.0.3
Updated on:
2007-08-07 20:35:47 by Colster
File Name: SAS_HideAndSeek.zip File Size: 190011 bytes (View Zip Contents)
Version Notes:
Fixed exploit where axis players could spawn as alternate model
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Version: 1.0.2
Updated on:
2007-08-03 12:33:35 by Colster
File Name: SAS_HideAndSeek.zip File Size: 189997 bytes (View Zip Contents)
Version Notes:
Small update to correct an error in menu list and add dod_plextrains to an exclusion list so trigger hurts are NOT turned off
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Version: 1
Updated on:
2007-07-31 23:51:16 by Colster
File Name: SAS_HideAndSeek.zip File Size: 189992 bytes (View Zip Contents)
Version Notes:
Initial Release
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Version: 1
Updated on:
2007-07-31 12:05:30 by Colster
File Name: SAS_HideAndSeek.zip File Size: 189988 bytes (View Zip Contents)
Version Notes:
Initial Release
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