//Scout Restrict for map 'scoutznknives' // block config { //Main Settings es_xset wes_scoutrestrict_knivesonly 1 es_xset wes_scoutrestrict_map scoutzknivez es_xset wes_scoutrestrict_grav 305 es_xset wes_scoutrestrict_strip 1 //DO NOT MESS WITH es_xset wes_scoutrestrict_version "1.0" } block load { es_doblock wes_scoutrestrict/config es_setinfo wes_scoutrestrict_enable 1 es_makepublic "wes_scoutrestrict_enable" es_makepublic "wes_scoutrestrict_version" } event player_spawn { if(server_var(wes_scoutrestrict_enable) != 0) do { if(server_var(wes_scoutrestrict_knivesonly) != 0) do { if(event_var(eventscripts_currentmap) == server_var(wes_scoutrestrict_map)) { es_msg #multi #lightgreen [ScoutRestrict] #green The Scout has been restricted! es est_RestrictAll event_var(userid) es_set sv_gravity server_var(wes_scoutrestrict_grav) if(server_var(wes_scoutrestrict_strip) != 0) do { est_StripPlayer #a 1 es_give event_var(userid) weapon_knife } } } if(server_var(wes_scoutrestrict_knivesonly) != 1) do { es_give event_var(userid) weapon_scout es_msg #multi #lightgreen [ScoutRestrict] #green The Scout is NOT restricted! } } }