block load { es_setinfo Sib_fog 1 es_makepublic Sib_fog } event player_activate { es_xdoblock sib_fog/fog } block fog { es_xset fogger 0 es_xgetuserid fogger es_give server_var(fogger) env_fog_controller es_fire server_var(fogger) env_fog_controller addoutput "targetname fog" es_fire server_var(fogger) fog addoutput "angles 0 0 0" es_fire server_var(fogger) fog addoutput "fogcolor 100 100 100" es_fire server_var(fogger) fog addoutput "fogcolor2 100 100 110" es_fire server_var(fogger) fog addoutput "fogdir 1 0 0" es_fire server_var(fogger) fog addoutput "fogstart 1.0" es_fire server_var(fogger) fog addoutput "farz -1" es_fire server_var(fogger) fog addoutput "fogenable 1" es_fire server_var(fogger) fog addoutput "fogblend 10.0" es_fire server_var(fogger) fog addoutput "mindxlevel 0" es_fire server_var(fogger) fog addoutput "maxdxlevel 0" es_fire server_var(fogger) fog addoutput "use_angles 0" es_fire server_var(fogger) fog addoutput "foglerptime 0" es_xset fogdist 1200 es_fire server_var(fogger) fog setenddist server_var(fogdist) es_fire server_var(fogger) fog setstartdist 100 es_fire server_var(fogger) fog turnon } block unload { es_setinfo Sib_fog 0 }