import es info = es.AddonInfo() info.name = "Remove Entities" info.version = "2.0" info.url = "None" info.basename = "remove_entities" info.author = "JamesY aka InsaNe`1d" es.ServerVar('remove entities', info.version, info.name).makepublic() def est(rf): es.server.cmd('est_' + rf) def es_map_start(ev): est('Remove func_door') est('Remove func_button') est('Remove func_movelinear') est('Remove func_bomb') est('Remove func_bomb_target') est('Remove func_hostage_rescue') est('Remove hostage_entity') est('Remove func_buyzone') est('Remove weapon_c4') est('Remove env_entity_maker') est('Remove phys_thruster') est('Remove phys_keepupright') est('Remove func_physbox_multiplayer') est('Remove func_tracktrain') est('Remove func_rotating') est('Remove env_sprite') est('Remove env_spritetrail') est('Remove env_smokestack') est('Remove env_beam') est('Remove env_spark') def round_start(ev): est('Remove func_door') est('Remove func_button') est('Remove func_movelinear') est('Remove func_bomb') est('Remove func_bomb_target') est('Remove func_hostage_rescue') est('Remove hostage_entity') est('Remove func_buyzone') est('Remove weapon_c4') est('Remove env_entity_maker') est('Remove phys_thruster') est('Remove phys_keepupright') est('Remove func_physbox_multiplayer') est('Remove func_tracktrain') est('Remove func_rotating') est('Remove env_sprite') est('Remove env_spritetrail') est('Remove env_smokestack') est('Remove env_beam') est('Remove env_spark')