// RaNDoMs Random guns mod\\\\\\\\ Plz only config in the block load. ///////////////\\\\\\\\\\\\\\\\\\\\\ block load { es_msg #multi #Green ==>| RaNDoMs Guns Mod = #default ON #green |<== es_xsetinfo random_knife 1 es_load buyblocker es_xsetinfo random_hegenade 1 es_xsetinfo random_smoke 1 es_xsetinfo random_flashbang 1 } event player_spawn { es_xtell #multi #green[RaNDoMlY Pickin Weapon] es_xset gun 0 es_xrand gun 1 21 es_give event_var(userid) player_weaponstrip es_fire event_var(userid) player_weaponstrip strip if (server_var(random_knife) = 1) do { es_delayed .1 es_xgive event_var(userid) weapon_knife } if (server_var(random_hegrenade) = 1) do { es_delayed .1 es_xgive event_var(userid) weapon_hegrenade } if (server_var(random_smokegrenade) = 1) do { es_delayed .1 es_xgive event_var(userid) weapon_smokegenade } if (server_var(random_flashbang) = 1) do { es_delayed .1 es_xgive event_var(userid) weapon_flashbang es_delayed .1 es_xgive event_var(userid) weapon_flashbang } if (server_var(gun) == 1) do { es_delayed .1 es_give event_var(userid) weapon_glock es_delayed .1 es_xtell #multi #green A glock has been RaNDoMLy picked } if (server_var(gun) == 2) do { es_delayed .1 es_give event_var(userid) weapon_usp es_delayed .1 es_xtell #multi #green A usp has been RaNDoMLy picked } if (server_var(gun) == 3) do { es_delayed .1 es_give event_var(userid) weapon_p228 es_delayed .1 es_xtell #multi #green A p228 has been RaNDoMLy picked } if (server_var(gun) == 4) do { es_delayed .1 es_give event_var(userid) weapon_deagle es_delayed .1 es_xtell #multi #green A deagle has been RaNDoMLy picked } if (server_var(gun) == 5) do { es_delayed .1 es_give event_var(userid) weapon_fiveseven es_delayed .1 es_xtell #multi #green A fiveseven has been RaNDoMLy picked } if (server_var(gun) == 6) do { es_delayed .1 es_give event_var(userid) weapon_m3 es_delayed .1 es_xtell #multi #green A m3 has been RaNDoMLy picked } if (server_var(gun) == 7) do { es_delayed .1 es_give event_var(userid) weapon_xm1014 es_delayed .1 es_xtell #multi #green A xm1014 has been RaNDoMLy picked } if (server_var(gun) == 8) do { es_delayed .1 es_give event_var(userid) weapon_tmp es_delayed .1 es_xtell #multi #green A tmp has been RaNDoMLy picked } if (server_var(gun) == 9) do { es_delayed .1 es_give event_var(userid) weapon_mp5navy es_delayed .1 es_xtell #multi #green A mp5navy has been RaNDoMLy picked } if (server_var(gun) == 10) do { es_delayed .1 es_give event_var(userid) weapon_ump45 es_delayed .1 es_xtell #multi #green A ump45 has been RaNDoMLy picked } if (server_var(gun) == 11) do { es_delayed .1 es_give event_var(userid) weapon_p90 es_delayed .1 es_xtell #multi #green A p90 has been RaNDoMLy picked } if (server_var(gun) == 12) do { es_delayed .1 es_give event_var(userid) weapon_galil es_delayed .1 es_xtell #multi #green A galil has been RaNDoMLy picked } if (server_var(gun) == 13) do { es_delayed .1 es_give event_var(userid) weapon_famas es_delayed .1 es_xtell #multi #green A famas has been RaNDoMLy picked } if (server_var(gun) == 14) do { es_delayed .1 es_give event_var(userid) weapon_m4a1 es_delayed .1 es_xtell #multi #green A m4a1 has been RaNDoMLy picked } if (server_var(gun) == 15) do { es_delayed .1 es_give event_var(userid) weapon_ak47 es_delayed .1 es_xtell #multi #green A ak-47 has been RaNDoMLy picked } if (server_var(gun) == 16) do { es_delayed .1 es_give event_var(userid) weapon_scout es_delayed .1 es_xtell #multi #green A scout has been RaNDoMLy picked } if (server_var(gun) == 17) do { es_delayed .1 es_give event_var(userid) weapon_sg552 es_delayed .1 es_xtell #multi #green A sg552 has been RaNDoMLy picked } if (server_var(gun) == 18) do { es_delayed .1 es_give event_var(userid) weapon_aug es_delayed .1 es_xtell #multi #green A aug has been RaNDoMLy picked } if (server_var(gun) == 19) do { es_delayed .1 es_give event_var(userid) weapon_awp es_delayed .1 es_xtell #multi #green A awp has been RaNDoMLy picked } if (server_var(gun) == 20) do { es_delayed .1 es_give event_var(userid) weapon_g3sg1 es_delayed .1 es_xtell #multi #green A g3sg1 has been RaNDoMLy picked } if (server_var(gun) == 21) do { es_delayed .1 es_give event_var(userid) weapon_sg550 es_delayed .1 es_xtell #multi #green A sg550 has been RaNDoMLy picked } if (server_var(gun) == 21) do { es_delayed .1 es_give event_var(userid) weapon_knife es_delayed .1 es_xtell #multi #green A knife has been RaNDoMLy picked(HAHA) } } block unload { es_msg #multi #Green ==>| RaNDoMs Guns Mod = #default OFF #green |<== es_unload buyblocker }