block load { // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // //// Begin Your Editing //// // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // Admins who can make ko3 and lo3 es_xsetinfo OnThree_Admins "STEAM_ID_LAN;STEAM_0:1:20276720;STEAM_0:1:19728581" // show password, when changed through On3? // 1 = yes // 0 = no // default = 1 es_xsetinfo onthree_show_password 1 // ffa path // if ffa file is: cstrike\cfg\ffa.cfg, then you just type ffa here // if it is cstrike\cfg\clanwar\ffa, then you type clanwar\ffa here es_xsetinfo ffa_path "ffa" // pcw path // if pcw file is: cstrike\cfg\pcw.cfg, then you just type pcw here // if it is cstrike\cfg\clanwar\pcw, then you type clanwar\pcw here es_xsetinfo pcw_path "pcw" // cw path // if cw file is: cstrike\cfg\cw.cfg, then you just type cw here // if it is cstrike\cfg\clanwar\cw, then you type clanwar\cw here es_xsetinfo cw_path "cw" // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // //// You're done editing /// // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // popup create onthree popup addline onthree "On 3" popup addline onthree " " popup addline onthree "->1. Knife" popup addline onthree "->2. Live" popup addline onthree "->3. ffa" popup addline onthree "->4. pcw" popup addline onthree "->5. cw" popup addline onthree "->6. password" popup addline onthree "->7. info me" popup addline onthree "->8. info all" popup addline onthree " " popup addline onthree "0. Exit" popup menuselect onthree onthree/onthree popup create password1 popup addline password1 "On3 - Password - 1/3" popup addline password1 " " popup addline password1 "->1. pony" popup addline password1 "->2. horse" popup addline password1 "->3. donkey" popup addline password1 "->4. monkey" popup addline password1 "->5. MSI" popup addline password1 "->6. ALIEN" popup addline password1 "->7. NightVision" popup addline password1 "->8. eventscript" popup addline password1 "->9. Next" popup addline password1 " " popup addline password1 "0. Main Menu" popup menuselect password1 onthree/password1 popup create password2 popup addline password2 "On3 - Password - 2/3" popup addline password2 " " popup addline password2 "->1. razer" popup addline password2 "->2. SpriteLight" popup addline password2 "->3. bamboo" popup addline password2 "->4. ThisOneIsHard" popup addline password2 "->5. why" popup addline password2 "->6. zoophobia" popup addline password2 "->7. mutant" popup addline password2 "->8. Back" popup addline password2 "->9. Next" popup addline password2 " " popup addline password2 "0. Main Menu" popup menuselect password2 onthree/password2 popup create password3 popup addline password3 "On3 - Password - 3/3" popup addline password3 " " popup addline password3 "->1. duck" popup addline password3 "->2. CheeTaH" popup addline password3 "->3. Dark-Tiger" popup addline password3 "->4. hamster" popup addline password3 "->5. Gynophobia" popup addline password3 "->6. Homophobia" popup addline password3 "->7. Arachnophobia" popup addline password3 "->8. Back" popup addline password3 " " popup addline password3 "0. Main Menu" popup menuselect password3 onthree/password3 es_load popup es_load corelib es_load keymenu es_xmsg #multi #green[On3] #defaultLoaded } block password1 { if (server_var(_popup_choice) == 1) do { es_set on3_password pony es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 2) do { es_set on3_password horse es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 3) do { es_set on3_password donkey es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 4) do { es_set on3_password monkey es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 5) do { es_set on3_password MSI es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 6) do { es_set on3_password ALIEN es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 7) do { es_set on3_password NightVision es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 8) do { es_set on3_password eventscript es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 9) do { es popup send password2 server_var(_popup_userid) } if (server_var(_popup_choice) notin "1 2 3 4 5 6 7 8 9") do { es popup close password1 server_var(_popup_userid) es popup send onthree server_var(_popup_userid) } } block password2 { if (server_var(_popup_choice) == 1) do { es_set on3_password razer es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 2) do { es_set on3_password SpriteLight es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 3) do { es_set on3_password bamboo es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 4) do { es_set on3_password ThisOneIsHard es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 5) do { es_set on3_password why es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 6) do { es_set on3_password zoophobia es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 7) do { es_set on3_password mutant es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 8) do { es popup send password1 server_var(_popup_userid) } if (server_var(_popup_choice) == 9) do { es popup send password3 server_var(_popup_userid) } if (server_var(_popup_choice) notin "1 2 3 4 5 6 7 8 9") do { es popup close password2 server_var(_popup_userid) es popup send onthree server_var(_popup_userid) } } block password3 { if (server_var(_popup_choice) == 1) do { es_set on3_password duck es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 2) do { es_set on3_password CheeTaH es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 3) do { es_set on3_password Dark-Tiger es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 4) do { es_set on3_password hamster es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 5) do { es_set on3_password Gynophobia es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 6) do { es_set on3_password Homophobia es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 7) do { es_set on3_password Arachnophobia es sv_password server_var(on3_password) if (server_var(onthree_show_password) = 1) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen server_var(on3_password) if (server_var(onthree_show_password) = 0) then es_msg #multi #green[On3] #defaultsv_password has been changed to#lightgreen ***Password has been protected*** } if (server_var(_popup_choice) == 8) do { es popup send password2 server_var(_popup_userid) } if (server_var(_popup_choice) == 9) do { es popup send password3 server_var(_popup_userid) } if (server_var(_popup_choice) notin "1 2 3 4 5 6 7 8 9") do { es popup close password3 server_var(_popup_userid) es popup send onthree server_var(_popup_userid) } } event player_say { if (event_var(text) = !on3) do { if (event_var(es_steamid) in server_var(OnThree_Admins)) do { es popup close onthree event_var(userid) es popup send onthree event_var(userid) } else do { es_tell event_var(userid) #green You are not authorized to use this command (on3). } } } block onthree { if (server_var(_popup_choice) == 1) do { es_delayed 1 es_msg #multi #greenKnife #defaulton #green3 #defaultrestarts es_delayed 2.5 mp_restartgame 1 es_delayed 3.5 es_msg #multi #greenKnife #defaulton #green2 #defaultrestarts es_delayed 4.5 mp_restartgame 1 es_delayed 5.5 es_msg #multi #greenKnife Next Restart! es_delayed 6.5 mp_restartgame 1 es_delayed 8 es_msg #multi #greenKnife#default----- es_delayed 8.1 es_msg #multi #default-#greenKnife#default---- es_delayed 8.2 es_msg #multi #default--#greenKnife#default--- es_delayed 8.3 es_msg #multi #default---#greenKnife#default-- es_delayed 8.4 es_msg #multi #default----#greenKnife#default- es_delayed 8.5 es_msg #multi #default-----#greenKnife es_delayed 8.6 es_msg #multi #greene#default-----#greenknif es_delayed 8.7 es_msg #multi #greenfe#default-----#greenkni es_delayed 8.8 es_msg #multi #greenife#default-----#greenkn es_delayed 8.9 es_msg #multi #greennife#default-----#greenk es_delayed 9 es_msg #multi #greenKnife#default----- es_delayed 9.1 es_msg #multi #default-#greenKnife#default---- es_delayed 9.2 es_msg #multi #default--#greenKnife#default--- es_delayed 9.3 es_msg #multi #default---#greenKnife#default-- es_delayed 9.4 es_msg #multi #default----#greenKnife#default- es_delayed 9.5 es_msg #multi #default-----#greenKnife es_delayed 9.5 es_set onthreeplayer 0 es_delayed 10.5 foreach player onthreeplayer #all "es playerset cash server_var(onthreeplayer) 0" es_delayed 10.6 foreach player onthreeplayer #all "es playerset health server_var(onthreeplayer) 100" es_delayed 10.7 foreach player onthreeplayer #all "es playerset armor server_var(onthreeplayer) 0" es_delayed 10.8 foreach player onthreeplayer #all "es_give server_var(onthreeplayer) player_weaponstrip" es_delayed 10.9 foreach player onthreeplayer #all "es_fire server_var(onthreeplayer) player_weaponstrip strip" es_delayed 11.0 foreach player onthreeplayer #all "es_give server_var(onthreeplayer) weapon_knife" } if (server_var(_popup_choice) == 2) do { es_delayed 1 es_msg #multi #greenLive #defaulton #green3 #defaultrestarts es_delayed 2.5 mp_restartgame 1 es_delayed 3.5 es_msg #multi #greenLive #defaulton #green2 #defaultrestarts es_delayed 4.5 mp_restartgame 1 es_delayed 5.5 es_msg #multi #greenLive Next Restart! es_delayed 6.5 mp_restartgame 1 es_delayed 8 es_msg #multi #greenLive!#default----- es_delayed 8.1 es_msg #multi #default-#greenLive!#default---- es_delayed 8.2 es_msg #multi #default--#greenLive!#default--- es_delayed 8.3 es_msg #multi #default---#greenLive!#default-- es_delayed 8.4 es_msg #multi #default----#greenLive!#default- es_delayed 8.5 es_msg #multi #default-----#greenLive! es_delayed 8.6 es_msg #multi #green1#default-----#greenLive es_delayed 8.7 es_msg #multi #greene!#default-----#greenLiv es_delayed 8.8 es_msg #multi #greenve!#default-----#greenLi es_delayed 8.9 es_msg #multi #greenive!#default-----#greenL es_delayed 9 es_msg #multi #greenLive!#default----- es_delayed 9.1 es_msg #multi #default-#greenLive!#default---- es_delayed 9.2 es_msg #multi #default--#greenLive!#default--- es_delayed 9.3 es_msg #multi #default---#greenLive!#default-- es_delayed 9.4 es_msg #multi #default----#greenLive!#default- es_delayed 9.5 es_msg #multi #default-----#greenLive! } if (server_var(_popup_choice) == 3) do { es_msg #multi #lightgreen[On3] #greenffa #defaultwill be loaded in: #green3 es_delayed 1 es_msg #multi #lightgreen[On3] #greenffa #defaultwill be loaded in: #green2 es_delayed 2 es_msg #multi #lightgreen[On3] #greenffa #defaultwill be loaded in: #green1 es_delayed 3 es_msg #multi #lightgreen[On3] #greenffa #defaultwill be loaded in: #greenNow es_delayed 3 es exec server_var(ffa_path) } if (server_var(_popup_choice) == 4) do { es_msg #multi #lightgreen[On3] #greenpcw #defaultwill be loaded in: #green3 es_delayed 1 es_msg #multi #lightgreen[On3] #greenpcw #defaultwill be loaded in: #green2 es_delayed 2 es_msg #multi #lightgreen[On3] #greenpcw #defaultwill be loaded in: #green1 es_delayed 3 es_msg #multi #lightgreen[On3] #greenpcw #defaultwill be loaded in: #greenNow es_delayed 3 es exec server_var(pcw_path) } if (server_var(_popup_choice) == 5) do { es_msg #multi #lightgreen[On3] #greencw #defaultwill be loaded in: #green3 es_delayed 1 es_msg #multi #lightgreen[On3] #greencw #defaultwill be loaded in: #green2 es_delayed 2 es_msg #multi #lightgreen[On3] #greencw #defaultwill be loaded in: #green1 es_delayed 3 es_msg #multi #lightgreen[On3] #greencw #defaultwill be loaded in: #greenNow es_delayed 3 es exec server_var(cw_path) } if (server_var(_popup_choice) == 6) then es popup send password1 server_var(_popup_userid) if (server_var(_popup_choice) == 7) do { es_tell server_var(_popup_userid) #multi #lightgreen.On3 Info: es_tell server_var(_popup_userid) #multi #green..Allows chosen players to: es_tell server_var(_popup_userid) #multi #green...Run lo3 and ko3 es_tell server_var(_popup_userid) #multi #green...exec cw/ffa/pcw settings es_tell server_var(_popup_userid) #multi #green...change password es_tell server_var(_popup_userid) #multi #green..Script was written by: es_tell server_var(_popup_userid) #multi #lightgreen...Cheetah/Dark-Tiger/Fobber } if (server_var(_popup_choice) == 8) do { es_msg #multi #lightgreen.On3 Info: es_msg #multi #green..Allows chosen players to: es_msg #multi #green...Run lo3 and ko3 es_msg #multi #green...exec cw/ffa/pcw settings es_msg #multi #green...change password es_msg #multi #green..Script was written by: es_msg #multi #lightgreen...Cheetah/Dark-Tiger/Fobber } if (server_var(_popup_choice) == 9) then es popup send onthree server_var(_popup_userid) if (server_var(_popup_choice) notin "1 2 3 4 5 6 7 8 9") then es popup close onthree server_var(_popup_userid) } block unload { es_xmsg #multi #green[On3] #defaultUnloaded }