// ******************* // ** The One V1.0 ** // ******************* block config { //SETS AMOUNT OF HEALTH A PLAYERS RECIEVE WHEN THEIR TEAMMATES ARE KILLED es_xsetinfo mb_healthamount 20 } block load { es_xload corelib es_xdoblock mb_theone/config es_xsetinfo mb_health 0 es_xsetinfo mb_players es_xmsg #green The One Mod has been activated es_xsetinfo mb_theone_version "1.0" es_xmakepublic mb_theone_version } event player_death { if (event_var(userid) != event_var(attacker)) do { if (event_var(es_userteam) != event_var(es_attackerteam)) do { if (event_var(es_userteam) == 2) do { foreach player mb_players #t "es_xdoblock mb_theone/health" } else do { foreach player mb_players #ct "es_xdoblock mb_theone/health" } } } } event round_start { es_msg #lightgreen :: The One Mode :: Players gain server_var(mb_healthamount) HP everytime their teammates are killed creating interesting 1v1 situations. } block health { es_getplayerprop mb_health server_var(mb_players) "CCSPlayer.baseclass.m_iHealth" es_math mb_health + server_var(mb_healthamount) es_setplayerprop server_var(mb_players) CCSPlayer.baseclass.m_iHealth server_var(mb_health) }