block config { // Levels to drop on a death es_xset death_penalty 1 es_xset death_announce 1 } event round_start { ifx true(death_announce) do { es_msg #multi #green[#lightgreenDeath Penalty#green]#default is Enabled, don't die or you lose#green server_var(death_penalty) #defaultlevels. } } block load { //init vars es_xset death_level 0 //load config es_xdoblock gungame4/addons/custom/gg_death_penalty/config } event player_death { es gg_getlevel death_level event_var(userid) es_math death_level - server_var(death_penalty) if ( server_var(death_level) < 1 ) then es_xset death_level 1 es gg_setlevel event_var(userid) server_var(death_level) }