block load { es_msg #multi #default[#greenGabeee #lightgreenSpawnprotect#default] #greenLoaded } block load { es_msg #multi #default[#greenGabeee #lightgreenSpawnprotect#default] #greenUnloaded } event player_spawn { es est_God event_var(userid) 1 es_delayed 6 es est_God event_var(userid) 0 }