block config { // Activation du script surf_on 1 // Activation du showdamage surf_showdamage 1 // Activation du SpawnProtection surf_spawn_protection 1 // Temps du spawn protection surf_spawn_protection_time 10 // Activation du NoBlock surf_noblock 1 } event es_map_start { es_msg #multi #green[Ispaine&KGB] #default- #lightgreenLe script Surf a ete correctement lancer. } block load { es_xset surf_on 0 es_xset surf_showdamage 0 es_xset surf_spawn_protection 0 es_xset surf_spawn_protection_time 0 es_xset surf_noblock 0 es_xdoblock surf/config es_msg #multi #green[Ispaine&KGB] #default- #lightgreenLe script Surf a ete correctement lancer. if (server_var(surf_on) == 1) do { es sv_gravity 800 es sv_airaccelerate 800 es sv_accelerate 5 } } event player_hurt { if (server_var(surf_showdamage) == 1) do { es_centertell event_var(attacker) event_var(es_username) perd event_var(dmg_health) hp } } event player_spawn { if (server_var(surf_spawn_protection) == 1) do { es playerset health event_var(userid) 2500 es_delayed server_var(surf_spawn_protection_time) es playerset health event_var(userid) 100 if (event_var(es_userteam) == 2) do { es playerset color event_var(userid) 255 0 0 127 es_delayed server_var(surf_spawn_protection_time) es playerset color event_var(userid) 255 255 255 255 } if (event_var(es_userteam) == 3) do { es playerset color event_var(userid) 0 0 255 127 es_delayed server_var(surf_spawn_protection_time) es playerset color event_var(userid) 255 255 255 255 } } if (server_var(surf_noblock) == 1) do { es_setplayerprop event_var(userid) CCSPlayer.baseclass.baseclass.baseclass.baseclass.baseclass.baseclass.m_CollisionGroup 2 } } block unload { es sv_gravity 800 es sv_airaccelerate 360 es sv_accelerate 5 }