block config { //////////////////////////////// //DO NOT EDIT ABOVE THIS LINE!// //////////////////////////////// // // es_set ss_damage_credits 1 //allow damage received credits? // // //////////////////////////////// //DO NOT EDIT BELOW THIS LINE!// //////////////////////////////// } block load { es_xset msghurted 0 es_xdoblock ss_damage/config } event player_hurt { es_fire event_var(userid) env_hudhint kill es_give event_var(userid) env_hudhint es_format msghurted "message Received - %1 damage! With - %2 hp left!" event_var(dmg_health) event_var(health) es_fire event_var(userid) env_hudhint AddOutput server_var(msghurted) es_fire event_var(userid) env_hudhint ShowHudHint } event player_active { ifx true(ss_damage_credits) do { es_xmsg #lightgreen [SS_Damage] was Created by ShellShock! } }