//====================================================== // Scipt by Index -- -- -- -- www.projekt-killer.de // ----====(( version 1.2 )) ====---- // Viel Spass mit diesen Script! //====================================================== event load { echo [spawn] loadet... es_xset spawn v1.2 es_makepublic spawn //terrorists= es_xsetinfo t_cash 0 //cash <0-16000> es_xsetinfo t_health 200 //health <0-999> es_xsetinfo t_speed 2 //speed <1-5> standart=1 es_xsetinfo t_color 0 0 0 0 1 //color= //terrorists/weapons= es_xsetinfo t_weapon1 weapon_ak47 //primary weapon! es_xsetinfo t_weapon2 weapon_deagle //pistols! es_xsetinfo t_weapon3 weapon_flashbang //granades! es_xsetinfo t_weapon4 item_vesthelm // items! //----------------------------------------------------------- //Counterterrorists es_xsetinfo ct_cash 0 //cash <0-16000> es_xsetinfo ct_health 200 //health <0-999> es_xsetinfo ct_speed 2 //speed <1-5> standart=1 es_xsetinfo ct_color 0 0 0 0 1 //color= //Counterterrorists/weapons= es_xsetinfo ct_weapon1 weapon_ak47 //primary weapon! es_xsetinfo ct_weapon2 weapon_deagle //pistols! es_xsetinfo ct_weapon3 weapon_flashbang //granades! es_xsetinfo ct_weapon4 item_vesthelm // items! } event player_spawn { if (event_var(es_userteam) == 2) do //2=terrorist { es playerset cash event_var(userid) server_var(t_cash) es playerset health event_var(userid) server_var(t_health) es playerset speed event_var(userid) server_var(t_speed) es est_setplayercolor event_var(userid) server_var(t_color) es est_Give event_var(userid) server_var(t_weapon1) es est_Give event_var(userid) server_var(t_weapon2) es est_Give event_var(userid) server_var(t_weapon3) es est_Give event_var(userid) server_var(t_weapon4) } if (event_var(es_userteam) == 3) do //3=counter-terristen { es playerset cash event_var(userid) server_var(ct_cash) es playerset health event_var(userid) server_var(ct_health) es playerset speed event_var(userid) server_var(ct_speed) es est_setplayercolor event_var(userid) server_var(ct_color) es est_Give event_var(userid) server_var(ct_weapon1) es est_Give event_var(userid) server_var(ct_weapon2) es est_Give event_var(userid) server_var(ct_weapon3) es est_Give event_var(userid) server_var(ct_weapon4) } } event unload { echo [spawn] unloadet... }