//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // AWP4CASH- Takes the AWPer's cash and doubles it + a $300 bonus. Leaving the AWPed with $1000 // // // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Credits: // // Me- Tyler Morrison (AKA WYB, Ty90012, Watch Your Back!!!) // // Mattie- For makeing eventscripts! // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// block load { es_xsetinfo Awp4cash 1 es_makepublic Awp4cash } block unload { es_xsetinfo Awp4cash 0 } event round_start { es_msg #green [AWP4CASH] If you get AWPed you lose all your $ except $1000, and you give him an extra 300! } event player_death { if (event_var(es_attackerteam) notequalto event_var(es_userteam)) do { // awp only kill if (event_var(weapon) equalto awp) do { es_set awpercash 0 es_set losercash 0 // get the loser's cash es playerget cash losercash event_var(userid) // get the awper's cash es playerget cash awpercash event_var(attacker) // set the awper's cash to his+loser's cash es_math awpercash + server_var(losercash) es playerset cash event_var(attacker) server_var(awpercash) // set the victims cash to 0 es playerset cash event_var(userid) 1000 es_emitsound player event_var(attacker) "bot/great.wav" 1 0.8 } } }